病例报告:NBA2K的皮质-眼相互作用网络。

Andreas Stamatis, Sergi Garcia-Retortillo, Grant B Morgan, Ana Sanchez-Moreno
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引用次数: 0

摘要

体育产业从未出现过电子竞技这样的增长。通过对一名25岁玩家的两种生物过程进行同步监测,我们研究了他的大脑(通过脑电图)和眼睛(通过瞳孔扩张)在玩《NBA2K》时如何作为一个综合网络随时间动态互动。将不同脑眼信号的频谱分解为7个频段后,计算每对EEG/Eye频谱功率时间序列之间的二元等时Pearson互相关。平均而言,我们的结果显示皮质-肌肉网络的重组跨越三个阶段(例如,新的相互作用,半球不对称)。这些初步发现强调了个性化、特定、适应性和阶段性干预的潜在需求,并鼓励继续进行这方面的研究,以创建电子竞技游戏网络的一般理论。未来的研究应该招募更大的样本,调查不同的游戏,并探索其他关键器官系统之间的交叉频率协调。
本文章由计算机程序翻译,如有差异,请以英文原文为准。

Case report: Cortico-ocular interaction networks in NBA2K.

Case report: Cortico-ocular interaction networks in NBA2K.

Case report: Cortico-ocular interaction networks in NBA2K.

Case report: Cortico-ocular interaction networks in NBA2K.

The sport industry has never seen growth such as eSports'. Using synchronized monitoring of two biological processes on a 25-year-old gamer, we investigated how his brain (via EEG) and eyes (via pupil dilation) interacted dynamically over time as an integrated network during NBA2K playing time. After the spectral decomposition of the different Brain and Eye signals into seven frequency bands, we calculated the bivariate equal-time Pearson's cross-correlation between each pair of EEG/Eye spectral power time series. On average, our results show a reorganization of the cortico-muscular network across three sessions (e.g., new interactions, hemispheric asymmetry). These preliminary findings highlight the potential need for individualized, specific, adaptive, and periodized interventions and encourage the continuation of this line of research for the creation of general theories of networks in eSports gaming. Future studies should recruit larger samples, investigate different games, and explore cross-frequency coordination among other key organ systems.

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