基于ANDROID的基于工具使用材料的谜题媒体开发

Dwi Puspowati
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引用次数: 0

摘要

本研究的目的是开发创新、实用和有效的印尼科目学习媒体,并提供使用工具的教学材料。这项研究的动机是由于缺乏足够的学习媒体的MI数量。本研究采用ADDIE的开发程序,分阶段进行,分析,即分析包括需求和开发在内的一切,设计是制定框架,安排和外观,开发包括开发验证和修订媒体的过程,实施是在学习中使用已开发的媒体进行,评估,即评估开发的媒体在学习中的有效性和吸引力水平。数据收集技术使用问卷来评估媒体的可行性,并使用测试前和测试后的问题来收集学生价值数据。本研究在Temanggung县Tembarak区Qomarul Huda Banaran四班进行。本研究结果表明,基于android的益智游戏学习媒体属于适当和有效的类别。根据媒体专家的总百分比为92%,有效材料专家的百分比为81%的可行性测试,该学习媒体被认为是可行的。而在其应用中,32名学生能够将班级平均分从68.33提高到86.7。从而将基于android的Frame学习媒体纳入有效、有效、可行的使用范畴。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
PENGEMBANGAN MEDIA PUZZLE BERBASIS ANDROID PADA MATERI PETUNJUK PENGGUNAAN ALAT
The purpose of this study is to develop innovative, practical and effective learning media in Indonesian subjects with instructional materials for the use of tools. This research was motivated by the number of MI which did not have adequate learning media. This study uses the ADDIE development procedure with stages, Analysis, namely analyzing everything that includes needs and development, Design is making a framework, arrangement and appearance, Development includes the process of developing validation and revision media, Implementation is carried out in learning with media that has been developed and Evaluation, namely evaluating the media developed related to the level of effectiveness and attractiveness in learning. Data collection techniques used a questionnaire to assess the feasibility of the media and pretest and posttest questions to collect student value data. This research was conducted in class IV MI Qomarul Huda Banaran, Tembarak District, Temanggung Regency. The results of this study indicate that the Android-Based Puzzle learning media falls into the proper and effective category. This learning media was declared feasible based on the feasibility test according to media experts with a total percentage of 92% and valid material experts with a percentage of 81%. Whereas in its application, 32 students were able to increase the class average score from 68.33 to 86.7. So that the Android-based Picture Frame learning media is included in the valid, effective and feasible category to use.
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