Manuele Brambilla, A. Brutschy, M. Dorigo, M. Birattari
{"title":"机器人群体属性驱动设计:一种基于规定性建模和模型检验的设计方法","authors":"Manuele Brambilla, A. Brutschy, M. Dorigo, M. Birattari","doi":"10.1145/2700318","DOIUrl":null,"url":null,"abstract":"In this article, we present property-driven design, a novel top-down design method for robot swarms based on prescriptive modeling and model checking. Traditionally, robot swarms have been developed using a code-and-fix approach: in a bottom-up iterative process, the developer tests and improves the individual behaviors of the robots until the desired collective behavior is obtained. The code-and-fix approach is unstructured, and the quality of the obtained swarm depends completely on the expertise and ingenuity of the developer who has little scientific or technical support in his activity. Property-driven design aims at providing such scientific and technical support, with many advantages compared to the traditional unstructured approach. Property-driven design is composed of four phases: first, the developer formally specifies the requirements of the robot swarm by stating its desired properties; second, the developer creates a prescriptive model of the swarm and uses model checking to verify that this prescriptive model satisfies the desired properties; third, using the prescriptive model as a blueprint, the developer implements a simulated version of the desired robot swarm and validates the prescriptive model developed in the previous step; fourth, the developer implements the desired robot swarm and validates the previous steps. We demonstrate property-driven design using two case studies: aggregation and foraging.","PeriodicalId":50919,"journal":{"name":"ACM Transactions on Autonomous and Adaptive Systems","volume":"114 1","pages":"17:1-17:28"},"PeriodicalIF":2.2000,"publicationDate":"2015-01-14","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"64","resultStr":"{\"title\":\"Property-Driven Design for Robot Swarms: A Design Method Based on Prescriptive Modeling and Model Checking\",\"authors\":\"Manuele Brambilla, A. Brutschy, M. Dorigo, M. Birattari\",\"doi\":\"10.1145/2700318\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"In this article, we present property-driven design, a novel top-down design method for robot swarms based on prescriptive modeling and model checking. Traditionally, robot swarms have been developed using a code-and-fix approach: in a bottom-up iterative process, the developer tests and improves the individual behaviors of the robots until the desired collective behavior is obtained. The code-and-fix approach is unstructured, and the quality of the obtained swarm depends completely on the expertise and ingenuity of the developer who has little scientific or technical support in his activity. Property-driven design aims at providing such scientific and technical support, with many advantages compared to the traditional unstructured approach. Property-driven design is composed of four phases: first, the developer formally specifies the requirements of the robot swarm by stating its desired properties; second, the developer creates a prescriptive model of the swarm and uses model checking to verify that this prescriptive model satisfies the desired properties; third, using the prescriptive model as a blueprint, the developer implements a simulated version of the desired robot swarm and validates the prescriptive model developed in the previous step; fourth, the developer implements the desired robot swarm and validates the previous steps. We demonstrate property-driven design using two case studies: aggregation and foraging.\",\"PeriodicalId\":50919,\"journal\":{\"name\":\"ACM Transactions on Autonomous and Adaptive Systems\",\"volume\":\"114 1\",\"pages\":\"17:1-17:28\"},\"PeriodicalIF\":2.2000,\"publicationDate\":\"2015-01-14\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"64\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"ACM Transactions on Autonomous and Adaptive Systems\",\"FirstCategoryId\":\"94\",\"ListUrlMain\":\"https://doi.org/10.1145/2700318\",\"RegionNum\":4,\"RegionCategory\":\"计算机科学\",\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"Q3\",\"JCRName\":\"COMPUTER SCIENCE, ARTIFICIAL INTELLIGENCE\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"ACM Transactions on Autonomous and Adaptive Systems","FirstCategoryId":"94","ListUrlMain":"https://doi.org/10.1145/2700318","RegionNum":4,"RegionCategory":"计算机科学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q3","JCRName":"COMPUTER SCIENCE, ARTIFICIAL INTELLIGENCE","Score":null,"Total":0}
Property-Driven Design for Robot Swarms: A Design Method Based on Prescriptive Modeling and Model Checking
In this article, we present property-driven design, a novel top-down design method for robot swarms based on prescriptive modeling and model checking. Traditionally, robot swarms have been developed using a code-and-fix approach: in a bottom-up iterative process, the developer tests and improves the individual behaviors of the robots until the desired collective behavior is obtained. The code-and-fix approach is unstructured, and the quality of the obtained swarm depends completely on the expertise and ingenuity of the developer who has little scientific or technical support in his activity. Property-driven design aims at providing such scientific and technical support, with many advantages compared to the traditional unstructured approach. Property-driven design is composed of four phases: first, the developer formally specifies the requirements of the robot swarm by stating its desired properties; second, the developer creates a prescriptive model of the swarm and uses model checking to verify that this prescriptive model satisfies the desired properties; third, using the prescriptive model as a blueprint, the developer implements a simulated version of the desired robot swarm and validates the prescriptive model developed in the previous step; fourth, the developer implements the desired robot swarm and validates the previous steps. We demonstrate property-driven design using two case studies: aggregation and foraging.
期刊介绍:
TAAS addresses research on autonomous and adaptive systems being undertaken by an increasingly interdisciplinary research community -- and provides a common platform under which this work can be published and disseminated. TAAS encourages contributions aimed at supporting the understanding, development, and control of such systems and of their behaviors.
TAAS addresses research on autonomous and adaptive systems being undertaken by an increasingly interdisciplinary research community - and provides a common platform under which this work can be published and disseminated. TAAS encourages contributions aimed at supporting the understanding, development, and control of such systems and of their behaviors. Contributions are expected to be based on sound and innovative theoretical models, algorithms, engineering and programming techniques, infrastructures and systems, or technological and application experiences.