在印尼日惹,沉迷于暴力网络游戏的青少年的暴力行为强度

Q4 Nursing
Yanuar Fahrizal, B. Y. Pratama
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引用次数: 2

摘要

网络游戏是一种深受青少年欢迎的科技产品。网络游戏中的暴力角色会影响到游戏玩家。每天在游戏中伤害敌人会逐渐让青少年认为伤害别人是一件很有趣的事。日惹的青少年犯罪案件每年都会发生,最常见的案件是虐待和斗殴。本研究旨在探讨青少年网络暴力游戏成瘾程度与暴力行为强度之间的关系。本研究采用横断面定量方法。通过青少年游戏成瘾量表问卷收集青少年网络游戏成瘾与青少年暴力行为的相关数据。这项研究的受访者是96名青少年,他们是用Lemeshow公式招募的。数据分析采用Spearmen rho检验。结果显示,48名青少年(50%)存在中度网络游戏成瘾。大多数青少年(44.8%)有低强度的暴力行为。p值为0.000(<0.005)。相关值为0.731,表明网络游戏成瘾与暴力行为强度之间存在较强的相关性,正值表明存在单向关系。日惹青少年的网游成瘾程度是中等的。网络游戏成瘾与暴力行为存在显著相关,且相关系数较强,呈单向关系。建议未来研究人员增加研究变量,以发现影响青少年暴力行为的其他因素。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Intensity Of Violent Behavior In Adolescents Addicted To Violent Online Games In Yogyakarta Indonesia
The Online game is a technological product that is quite popular among adolescents. Violent characters in online games can affect the game players. Hurting the enemies in the games every day will gradually lead adolescents to think that hurting people is a fun and common thing to do. The adolescent delinquency cases in Yogyakarta occur every year, and the most frequent cases are klitih (maltreatment) and brawls. This study aims to discover the relationship between the level of addiction to violent online games and the intensity of violent behavior in adolescents. This study employed a quantitative method with a cross-sectional approach. Data were collected through Game Addiction Scale for Adolescent questionnaires by  about the adolescents’ addiction to online games and violent behavior in adolescents. The respondents of the study were 96 adolescents, recruited using the Lemeshow formula. Data were analyzed using the Spearmen rho test. Results showed that 48 adolescents (50%) were addicted to online games at a moderate level. The majority of adolescents (44.8%) had a low intensity of violent behavior. The p-value was 0.000 (<0.005). The correlation value was 0.731, indicating a strong correlation between online gaming addiction and intensity of violent behavior, and the positive value suggests a unidirectional relationship. The level of online gaming addiction in adolescents in Yogyakarta is moderate. Online gaming addiction and violent behavior have a significant relationship with a strong correlation coefficient and a unidirectional relationship. Future researchers are suggested to add research variables to discover other factors contributing to violent behavior in adolescents.
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来源期刊
CiteScore
0.60
自引率
0.00%
发文量
11
审稿时长
10 weeks
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