《LittleDog》基于特征的地形分类

Paul Filitchkin, Katie Byl
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引用次数: 99

摘要

最近的地形分类工作主要依赖于三维传感方法和基于颜色的分类。我们提出了一种方法,与一个单一的,紧凑的相机工作,并保持高分类率,稳健的照明变化。地形分类使用基于加速鲁棒特征(SURF)和支持向量机(SVM)分类器生成的视觉词包(BOVW)。我们提出了几种新的技术来增强这种方法。采用一种梯度下降算法来调整SURF Hessian阈值以达到标称特征密度。采用滑动窗口技术对高分辨率混合地形图像进行分类。通过在LittleDog上执行实时地形分类,我们证明了我们的方法适用于小型腿机器人。该分类器用于在预定步态之间进行选择,以穿越不同难度的地形。结果表明,在环中实时分类比使用单一全地形步态更快。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Feature-based terrain classification for LittleDog
Recent work in terrain classification has relied largely on 3D sensing methods and color based classification. We present an approach that works with a single, compact camera and maintains high classification rates that are robust to changes in illumination. Terrain is classified using a bag of visual words (BOVW) created from speeded up robust features (SURF) with a support vector machine (SVM) classifier. We present several novel techniques to augment this approach. A gradient descent inspired algorithm is used to adjust the SURF Hessian threshold to reach a nominal feature density. A sliding window technique is also used to classify mixed terrain images with high resolution. We demonstrate that our approach is suitable for small legged robots by performing real-time terrain classification on LittleDog. The classifier is used to select between predetermined gaits to traverse terrain of varying difficulty. Results indicate that real-time classification in-the-loop is faster than using a single all-terrain gait.
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