对学生游戏成瘾程度的分析,以及指导和咨询的影响

Nurul Jannah, W. Sari
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引用次数: 2

摘要

本研究旨在确定学生的游戏成瘾程度。本研究采用描述性的定量方法。研究人群为巴东市SMP n25的所有学生,共计739人,采用分层随机抽样方法抽取266人。使用的工具为问卷调查,信度为0.870(成瘾游戏)。采用描述性统计技术对数据进行分析。研究结果表明:(1)游戏成瘾对学生的影响程度普遍较高;(2)实施指导咨询可以设计指导咨询服务方案,降低学生的游戏成瘾程度。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
ANALISIS TINGKAT KECANDUAN GAME PADA SISWA SERTA IMPLIKASI DALAM BIMBINGAN DAN KONSELING
This study aims to determine the level ofaddiction game in students. This study uses a quantitative approach with a descriptive type. The population of the study was all students of SMP N 25 in Padang City, amounting to 739 people, a sample of 266 people selected using the stratified random sampling technique. The instrument used was a questionnaire with a reliability of 0.870 (addiction game). Data were analyzed by descriptive statistical techniques. The results of the study show (1)addiction game to students is generally in the high category, (2) the implementation of guidance and counseling can be designed guidance and counseling service programs to reduce the level of game addiction to students.
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