花艺学徒如何探索花束设计:支持高职学生的设计空间探索

IF 1.5 Q2 EDUCATION & EDUCATIONAL RESEARCH
K. G. Kim, Catharine Oertel, P. Dillenbourg
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引用次数: 1

摘要

语境:探索设计空间是设计任务中的一个重要过程。在本研究中,我们考虑职业教育与培训(VET)学习者的设计空间探索。该研究的目的是调查他们如何探索设计空间,同时关注图形界面对学习者对设计空间的理解的影响。以花艺师为目标职业,我们调查了学徒如何探索设计变化,他们将从这种活动中获得什么,以及我们如何支持这一过程。方法:我们开发了一个名为BloomGraph的网络应用程序,允许学习者探索设计变化。它提供了一个基于图形的界面,支持系统的设计变化。使用BloomGraph应用程序,我们对瑞士的44名花店学徒进行了一项实验研究,以调查基于图形的界面的效果,该界面提供了一种探索设计空间的结构化方式。实验组使用基于图形的界面来探索设计变化,而对照组使用基于线性的界面。我们从探索花束的数量、探索时间、探索花束的多样性以及通过前后测试测量的对设计空间的理解所获得的学习收益等方面对他们进行了比较。我们还利用注视数据分析了被试在图形导航和视觉探索行为方面所采取的策略。研究结果:我们的分析表明,基于图形的界面有助于更好地理解设计空间的大小,并在中间设计的数量方面更有效地导航到目标设计,但与基于线性的界面相比,每个中间设计需要更长的探索时间。在图形探索中的行为模式方面,在设计选择中表现出更多策略行为的参与者对设计空间的理解更好。此外,我们训练了一个模型,该模型使用眼动追踪数据预测学习者的下一个选择。它提供了一个合理的准确性,为未来的研究开辟了新的可能性。结论:本研究的结果支持了设计空间探索作为职业教育学习者数字化活动的可行性,并展示了学习者如何从中受益。本文的贡献包括对花店学徒的想法进行验证,并演示了如何使用结构化接口和学习者行为分析来支持该过程。本文展示了设计探索活动如何在与设计相关的职业教育培训系统中为学徒的学习提供附加价值。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
How Florist Apprentices Explore Bouquet Designs: Supporting Design Space Exploration for Vocational Students
Context: Exploring the design space is an important process in a design task. In this study, we considered design space exploration for the learners in vocational education and training (VET). The goal of the study was to investigate how they explore the design space while focusing on the effect of a graph-like interface on the learner’s understanding of the design space. With florists as the target profession, we investigated how the apprentices explore design variations, what they would gain from such activity, and how we can support this process. Approach: We developed a web application called BloomGraph that allows learners to explore design variations. It provides a graph-based interface that enables the systematic variation of design. Using the BloomGraph application, we conducted an experimental study with 44 florist apprentices in Switzerland to investigate the effect of the graph-based interface which provides a structured way of exploring the design space. The experimental group was given the graph-based interface to explore design variations while the control group had a linear-based interface. We compared them in terms of the number of bouquets explored, time of exploration, diversity of bouquets explored, and the learning gain in terms of the understanding of the design space measured using pre and post-tests. We also analyzed the strategies adopted by the participants for the graph navigation and the visual exploration behavior using the eye gaze data. Findings: Our analysis shows that the graph-based interface fosters a better understanding of the size of the design space and more efficient navigation towards a goal design in terms of the number of intermediate designs but with longer exploration of each intermediate design compared to the linear-based interface. Regarding the behavioral patterns in graph exploration, the participants who showed more strategic behavior in the design choices acquired a better understanding of the design space. Additionally, we trained a model that predicts the next choice of a learner using eye tracking data. It provides a reasonable accuracy that opens new possibilities for future studies.Conclusion: The findings of this study support the feasibility of design space exploration as a digital activity for VET learners and show how the learners can benefit from it. The contribution of the paper includes the validation of the idea with florist apprentices and the demonstration of how the process can be supported using a structured interface and the learner behavior analysis. This paper shows how a design exploration activity can provide an added value in the learning of an apprentice in a design-related VET system. 
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来源期刊
CiteScore
2.90
自引率
23.10%
发文量
14
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