现实的虚拟环境导航在www

I. Giannopoulos, Ourania Hatzi, M. Nikolaidou, D. Anagnostopoulos
{"title":"现实的虚拟环境导航在www","authors":"I. Giannopoulos, Ourania Hatzi, M. Nikolaidou, D. Anagnostopoulos","doi":"10.1145/1357910.1358137","DOIUrl":null,"url":null,"abstract":"Creation of 3D virtual environments (VE) can be performed using a variety of design tools, most of which create 3D virtual worlds using high definition graphics, 3D Game engines and smooth animation techniques. The produced result is realistic and eye-catching. Although a VR model is always less detailed than the real world artifact it represents, VR provides greater freedom in viewing a model than physical constraints would allow. It provides the ability to zoom in and examine details that could not be distinguished by the naked eye. However there is a major drawback: to ensure at least average navigation performance everything has to be accessed locally on a single workstation. In this paper, we explore the benefits of 3D web modelling languages available for creating 3D VEs and especially VRML. To effectively exploit provided capabilities a number of techniques were developed to reduce file-size and design complexity, thus producing 3D VEs holding the appropriate level of realism and navigability, making them efficiently accessible via the World Wide Web.","PeriodicalId":91410,"journal":{"name":"Summer Computer Simulation Conference : (SCSC 2014) : 2014 Summer Simulation Multi-Conference : Monterey, California, USA, 6-10 July 2014. Summer Computer Simulation Conference (2014 : Monterey, Calif.)","volume":"97 1","pages":"30"},"PeriodicalIF":0.0000,"publicationDate":"2007-07-16","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"2","resultStr":"{\"title\":\"Realistic virtual environments navigable over the www\",\"authors\":\"I. Giannopoulos, Ourania Hatzi, M. Nikolaidou, D. Anagnostopoulos\",\"doi\":\"10.1145/1357910.1358137\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Creation of 3D virtual environments (VE) can be performed using a variety of design tools, most of which create 3D virtual worlds using high definition graphics, 3D Game engines and smooth animation techniques. The produced result is realistic and eye-catching. Although a VR model is always less detailed than the real world artifact it represents, VR provides greater freedom in viewing a model than physical constraints would allow. It provides the ability to zoom in and examine details that could not be distinguished by the naked eye. However there is a major drawback: to ensure at least average navigation performance everything has to be accessed locally on a single workstation. In this paper, we explore the benefits of 3D web modelling languages available for creating 3D VEs and especially VRML. To effectively exploit provided capabilities a number of techniques were developed to reduce file-size and design complexity, thus producing 3D VEs holding the appropriate level of realism and navigability, making them efficiently accessible via the World Wide Web.\",\"PeriodicalId\":91410,\"journal\":{\"name\":\"Summer Computer Simulation Conference : (SCSC 2014) : 2014 Summer Simulation Multi-Conference : Monterey, California, USA, 6-10 July 2014. Summer Computer Simulation Conference (2014 : Monterey, Calif.)\",\"volume\":\"97 1\",\"pages\":\"30\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2007-07-16\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"2\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Summer Computer Simulation Conference : (SCSC 2014) : 2014 Summer Simulation Multi-Conference : Monterey, California, USA, 6-10 July 2014. Summer Computer Simulation Conference (2014 : Monterey, Calif.)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1145/1357910.1358137\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Summer Computer Simulation Conference : (SCSC 2014) : 2014 Summer Simulation Multi-Conference : Monterey, California, USA, 6-10 July 2014. Summer Computer Simulation Conference (2014 : Monterey, Calif.)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/1357910.1358137","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 2

摘要

3D虚拟环境(VE)的创建可以使用各种设计工具进行,其中大多数使用高清图形,3D游戏引擎和平滑动画技术创建3D虚拟世界。制作的结果是现实和引人注目的。尽管VR模型总是不如它所代表的现实世界的工件那么详细,但VR在查看模型时提供了比物理限制所允许的更大的自由。它提供了放大和检查肉眼无法区分的细节的能力。然而,有一个主要的缺点:为了确保至少平均的导航性能,所有内容都必须在单个工作站上本地访问。在本文中,我们探讨了可用于创建3D ve的3D web建模语言的好处,特别是VRML。为了有效地利用现有的功能,开发了许多技术来减少文件大小和设计复杂性,从而产生具有适当真实感和可导航性的3D ve,使它们能够通过万维网有效地访问。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Realistic virtual environments navigable over the www
Creation of 3D virtual environments (VE) can be performed using a variety of design tools, most of which create 3D virtual worlds using high definition graphics, 3D Game engines and smooth animation techniques. The produced result is realistic and eye-catching. Although a VR model is always less detailed than the real world artifact it represents, VR provides greater freedom in viewing a model than physical constraints would allow. It provides the ability to zoom in and examine details that could not be distinguished by the naked eye. However there is a major drawback: to ensure at least average navigation performance everything has to be accessed locally on a single workstation. In this paper, we explore the benefits of 3D web modelling languages available for creating 3D VEs and especially VRML. To effectively exploit provided capabilities a number of techniques were developed to reduce file-size and design complexity, thus producing 3D VEs holding the appropriate level of realism and navigability, making them efficiently accessible via the World Wide Web.
求助全文
通过发布文献求助,成功后即可免费获取论文全文。 去求助
来源期刊
自引率
0.00%
发文量
0
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
确定
请完成安全验证×
copy
已复制链接
快去分享给好友吧!
我知道了
右上角分享
点击右上角分享
0
联系我们:info@booksci.cn Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。 Copyright © 2023 布克学术 All rights reserved.
京ICP备2023020795号-1
ghs 京公网安备 11010802042870号
Book学术文献互助
Book学术文献互助群
群 号:604180095
Book学术官方微信