沉浸式虚拟现实与3D全息术的使用是否改善了心脏解剖的学习?:初步研究结果

Anatomia Pub Date : 2023-05-21 DOI:10.3390/anatomia2020014
J. Czaja, M. Skuła, Dariusz Kowalczyk, Wojciech Redelbach, J. Hobot, Marta Nowak, Z. Halaba, M. Simka
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引用次数: 0

摘要

使用3D全息技术的沉浸式虚拟现实是一种新方法,目前正在引入解剖学教学,但与之相关的实际教育效益尚不清楚。在这里,我们提出了我们的初步观察和结论后,试点阶段的研究3D全息人类心脏。这项研究是在96名医学院学生中进行的。学生被随机分为两组:57名学生使用传统方法(塑化人类心脏、解剖模型和地图集)进行解剖学教学,39名学生使用3D全息心脏进行教学。心脏解剖知识保留的评估包括3个测试,分别在心脏解剖课程结束后1周、3个月和6个月进行。我们发现,虽然使用沉浸式虚拟现实的解剖学课程对学生很有吸引力;尽管如此,使用3D全息图的无监督教学并不优于传统的医学教育。两组在解剖学知识保留方面的差异无统计学意义。这项初步研究的结果表明,为了更好地保留知识和理解心脏解剖,课程应该由学术教师精确规划和严格监督。此外,学生应该在上课前熟悉虚拟现实眼镜的使用。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Does Immersive Virtual Reality with the Use of 3D Holography Improve Learning the Anatomy of the Heart?: Results of a Preliminary Study
Immersive virtual reality with the use of 3D holography is a new method that is being currently introduced for teaching anatomy, yet the actual educational benefits associated with its use remain unclear. Here, we present our preliminary observations and conclusions after the pilot phase of the study on a 3D holographic human heart. The study was conducted on a group of 96 students of medical faculty. Students were randomly divided into two groups: 57 students who were taught anatomy using traditional methods (plastinated human hearts, anatomical models, and atlases) and 39 students who were taught using 3D holographic hearts. Assessment of knowledge retention of the heart anatomy comprised 3 tests, which were performed 1 week and 3 and 6 months after the classes on heart anatomy. We have found that although anatomical classes with the use of immersive virtual reality were attractive for students; still, unsupervised teaching with the use of 3D holograms was not superior to traditional medical education. Differences between the groups in terms of anatomical knowledge retention were not statistically significant. Results of this pilot study suggest that in order to achieve better knowledge retention and understanding of the anatomy of the heart, classes should be precisely planned and strictly supervised by academic teachers. Moreover, students should get familiar with the use of virtual reality goggles before the classes.
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