VitaZ:游戏化混合现实多感官互动

Dimitris Bitzas, Sokratis Zouras, Agapi Chrysanthakopoulou, Dimitrios Laskos, Konstantinos Kalatzis, Michail Pavlou, Loanna Balasi, K. Moustakas
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引用次数: 1

摘要

本文以2019年IEEE VR大会3DUI竞赛为背景,介绍了多种混合现实3D交互、操作和仿真技术。提出的方案提供了从真实世界到虚拟世界的智能无缝过渡,并演示了被动触觉、空中触觉、对象操纵和抽象实体(时间)操纵。所有技术都被整合到混合现实的密室逃脱或寻宝游戏中,在这些游戏中,来自真实世界和虚拟世界的信息都是解决谜题所必需的。最后讨论了这些方法在实际问题解决中的可扩展性和转化应用。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
VitaZ: Gamified Mixed Reality Multisensorial lnteractions
This paper presents multiple Mixed Reality 3D interaction, manipulation and simulation techniques in the context of the 2019 3DUI contest of the IEEE VR conference. The proposed schemes provide smart, seamless transition from the real to the virtual world and demonstrate passive haptics, mid-air haptics, object manipulation and abstract entities (time) manipulation. All techniques are integrated in the context of a mixed reality escape-room or treasure-hunt game, where information from both the real and the virtual world is necessary to solve the puzzle. The paper concludes with a discussion on the extensibility and translational application of the approaches in practical problem solving.
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