故事和存储-叙事理论作为增强现实故事叙述的创造力工具

Q3 Arts and Humanities
G. Liestøl
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引用次数: 7

摘要

数字领域提供了可能的叙事创造力的新形式。本文探讨了在基于位置的媒体(如增强现实(AR))中,告知新讲故事技术的发明在多大程度上是可行的。在间接增强现实中进行探索性故事叙述的研究和开发时,经常会遇到一个问题:当以数字方式重建和显示历史事件序列时,往往会出现一个悖论:行动和事件的线性序列通常可能受益于各种历史背景的深入信息。然而,当用户为了更好地理解而偏离上下文时,序列本身就被抛弃了。这是一种冲突类型,设计师必须做出艰难的选择才能提供丰富的故事体验。我们如何才能最好地结合和平衡顺序和访问,讲故事和深度探索,以丰富的位置感知和冒险?接下来,我们将参考叙事理论,在三种不同的现场历史事件模拟中寻找设计和实施解决方案。这些都是从古代和第二次世界大战中挑选的。我们讨论了迄今为止的挑战和解释,以及参观者在现场测试情境模拟AR应用程序的反馈。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Story and storage – narrative theory as a tool for creativity in augmented reality storytelling
Digital domains render possible new forms of narrative creativity. This article explores to what extent it is practicable to inform the invention of new storytelling techniques in location–based media, such as augmented reality (AR). Doing research & development with explorative storytelling in indirect AR one often encountered a returning problem: When digitally reconstructing and displaying sequences of historical events in situ, a paradox tend to emerge: The linear sequence of actions and events might often benefit from in–depth information about historical contexts of various sorts. However, the moment the user embarks on a contextual digression to seek a better understanding, the sequence itself is abandoned and/or fragmented. This is a type of conflict where the designer must make difficult choices in order provide a prolific story experience. How may we best combine and balance sequence and access, storytelling and in–depth exploration, to the benefit of rich locative perceptions and adventures? In the following we consult narrative theory to find a design and implement the solution in three different simulations of historical events on site. These are selected from antiquity and World War II. We discuss the challenges and elucidations so far, as well as feedback from visitor’s testing the situated simulation AR applications on location.
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来源期刊
Virtual Creativity
Virtual Creativity Arts and Humanities-Arts and Humanities (miscellaneous)
CiteScore
0.90
自引率
0.00%
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