通过对话概念合成agent交互

Tiana Ralambondrainy, R. Courdier
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引用次数: 3

摘要

在基于多智能体的仿真(MultiAgent Based Simulation, MABS)中,仿真结果的观察是一项复杂的任务:智能体之间的相互作用会产生大量的结果,分析起来尤其复杂。我们从人类观察者的角度出发,关注智能体之间通过信息交换进行的交互。为了便于对交互进行观察和分析,我们通过定义对话的概念,提出了与关注消息的层次相比,更高层次的抽象。对话从一组消息中综合信息。对话由三部分组成:元数据,即关于对话的综合客观信息;知识,这是依赖于人类观察者的特定信息;以及组成对话的消息的标识符。我们通过在领土范围内模拟动物废物管理来说明对话水平。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Synthesizing agent interactions through the concept of conversation
In MultiAgent Based Simulation (MABS), the observation of simulation results is a complex task: interactions between agents produce a large mass of results, which is particularly complex to analyze. We focus on agents' interactions by message exchanges, from the point of view of human observers. In order to facilitate the observation and the analysis of interactions, we propose an upper level of abstraction, compared to the level that focuses on messages, by defining the concept of conversation. A conversation synthesizes information from a set of messages. A conversation is composed of three parts: the metadata, which are synthetic and objective information on the conversation; knowledge, which is specific information that depend on the human observer; and the identifiers of messages that compose the conversation. We illustrate the conversation level with the simulation of animal waste management at a territory scale.
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