构建无人机运动轨迹的计算机信息处理系统设计

V. Kvasnikov, D. Ornatskyi, M. Graf, O. Shelukha
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引用次数: 1

摘要

本文讨论了在无人飞行器(UAV)、远程驾驶航空系统(RPAS)或其他机器人系统的轨迹构建中开发计算机化系统处理信息的问题。解决这一问题涉及到基于运动数学模型的神经网络学习算法。考虑了在两个指定目的地之间构建这样的轨迹,提供了绕过静态和动态障碍物的可能性。指定的轨迹被分成几个较小的部分。考虑了空间中障碍物位置改变时重构的可能性。提出了一种无人机飞行控制算法,该算法需要训练一个神经网络来绕过不同大小的障碍物。为了预测物体在空间中两个指定点之间移动时情况的发展,提出了使用Q-Learning算法。已经证明,沿指定轨迹移动所需的最小步数为18步,最大步数为273步。在数据传输过程中出现失真的情况下,通过对神经网络的训练,可以通过提高车载计算机与操作员之间信息传递的准确性和速度,减少与障碍物碰撞的可能性。建立了一个运动物体的视频支持系统;建立了不同参数值下归一化帧大小的依赖关系图。利用这些图表可以确定机动强度的函数。比较了现有的神经网络学习方法,如CNN和LSTM。事实证明,仅使用CNN时,成功率可达74%,而CNN+LSTM混合应用时成功率可达92%。仿真结果证明了该算法的高效性。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Designing a Computerized Information Processing System to Build a Movement Trajectory of An Unmanned Aircraft Vehicle
This paper addresses the issue of developing a computerized system for processing information in the construction of the trajectory of an unmanned aircraft vehicle (UAV), a remotely-piloted aviation system (RPAS), or another robotic system. Resolving this task involves the neural network learning algorithms based on the mathematical model of movement.

The construction of such a trajectory between two specified destinations has been considered that provides for the possibility of bypassing static and dynamic obstacles. The specified trajectory is divided into several smaller parts. The possibility of restructuring when changing the position of obstacles in space has been considered. A UAV flight control algorithm has been developed, which implies training a neural network for bypassing obstacles of different sizes.

To predict the development of the situation when an object moves between two specified points in space, it is proposed to use the Q-Learning algorithm. It has been shown that the smallest number of steps required for moving along a specified trajectory is 18, the largest is 273 steps. In case of distortion during data transmission, the training of the neural network makes it possible to reduce the possibility of collision with obstacles by improving the accuracy and speed of information transfer between the on-board computer and operator. A system of the video support to moving objects was modeled; dependence charts of the normalized frame size at different parameter values were built. Using the charts makes it possible to determine the function of the maneuver intensity. Existing neural network learning methods such as CNN and LSTM were compared. It has been proven that the success rate reaches 74 % when using CNN only, while it amounts to 92 % at the hybrid application of CNN+LSTM. The simulation results have demonstrated the high efficiency of the developed algorithm.
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