{"title":"以盐为基础的学习工具的发展及其对学生创造性思维能力的影响","authors":"Nur Hasanah","doi":"10.47668/pkwu.v11i1.659","DOIUrl":null,"url":null,"abstract":"This research aims to produce a product in the form of a mathematics learning tool based on Science, Technology, Engineering, Arts, and Mathematics – Caring Community (STEAM-CC) and its effect on students' creative thinking abilities. Creative thinking can be influenced through approaches in the learning process and is carried out in small groups as a means for students to collaborate, learn, and care for each other through Caring Community (CC) in Lesson Study for Learning Community (LSLC). This study uses a mixed method, namely the study of developing the 4-D Thiagarajan model and experimental research. The results showed that the STEAM-CC-based learning tools developed were valid according to material experts and media experts, based on being effective with test results fulfilling class completeness, observations on Caring Community showed that students had a concern for learning, and there was an influence on students' creative thinking abilities .","PeriodicalId":31926,"journal":{"name":"Jurnal Ekonomi Pendidikan dan Kewirausahaan","volume":"103 1","pages":""},"PeriodicalIF":0.0000,"publicationDate":"2022-12-29","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":"{\"title\":\"Pengembangan Perangkat Pembelajaran Berbasis STEAM-CC dan Pengaruhnya terhadap Kemampuan Berpikir Kreatif Siswa\",\"authors\":\"Nur Hasanah\",\"doi\":\"10.47668/pkwu.v11i1.659\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"This research aims to produce a product in the form of a mathematics learning tool based on Science, Technology, Engineering, Arts, and Mathematics – Caring Community (STEAM-CC) and its effect on students' creative thinking abilities. Creative thinking can be influenced through approaches in the learning process and is carried out in small groups as a means for students to collaborate, learn, and care for each other through Caring Community (CC) in Lesson Study for Learning Community (LSLC). This study uses a mixed method, namely the study of developing the 4-D Thiagarajan model and experimental research. The results showed that the STEAM-CC-based learning tools developed were valid according to material experts and media experts, based on being effective with test results fulfilling class completeness, observations on Caring Community showed that students had a concern for learning, and there was an influence on students' creative thinking abilities .\",\"PeriodicalId\":31926,\"journal\":{\"name\":\"Jurnal Ekonomi Pendidikan dan Kewirausahaan\",\"volume\":\"103 1\",\"pages\":\"\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2022-12-29\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"1\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Jurnal Ekonomi Pendidikan dan Kewirausahaan\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.47668/pkwu.v11i1.659\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Jurnal Ekonomi Pendidikan dan Kewirausahaan","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.47668/pkwu.v11i1.659","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Pengembangan Perangkat Pembelajaran Berbasis STEAM-CC dan Pengaruhnya terhadap Kemampuan Berpikir Kreatif Siswa
This research aims to produce a product in the form of a mathematics learning tool based on Science, Technology, Engineering, Arts, and Mathematics – Caring Community (STEAM-CC) and its effect on students' creative thinking abilities. Creative thinking can be influenced through approaches in the learning process and is carried out in small groups as a means for students to collaborate, learn, and care for each other through Caring Community (CC) in Lesson Study for Learning Community (LSLC). This study uses a mixed method, namely the study of developing the 4-D Thiagarajan model and experimental research. The results showed that the STEAM-CC-based learning tools developed were valid according to material experts and media experts, based on being effective with test results fulfilling class completeness, observations on Caring Community showed that students had a concern for learning, and there was an influence on students' creative thinking abilities .