分配还是不分配?高等教育中的角色定位。

IF 0.4 Q4 COMPUTER SCIENCE, INTERDISCIPLINARY APPLICATIONS
Qwerty Pub Date : 2020-09-20 DOI:10.30557/QW000026
Manuela Fabbri
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引用次数: 1

摘要

本文讨论了高等教育背景下涉及知识谈判和构建的协作教学经验,重点关注角色扮演,这是有效协作学习的脚手架工具。本研究对教育方法的贡献与本课题的主要研究相一致:角色分配,尤其是由老师定义的角色分配,对于支持团队成员之间的协作知识构建和社会化过程至关重要,有助于学生承担责任和责任,优化和支持知识的认知和社会处理,鼓励人们质疑自己,以与日常生活相反的方式行事,激活不同形式的推理和互动。并有利于获得个人和社会代理,这是群体中每个成员参与和成长的基本要素。DOI: 10.30557 / QW000026
本文章由计算机程序翻译,如有差异,请以英文原文为准。
To assign or not to assign? Role Taking in Higher Education.
The paper discusses a collaborative didactic experience involving knowledge negotiation and building in a higher education context, focusing on Role Taking, a scaffolding tool for effective collaborative learning. The study offers a contribution to educational method in line with the main research on the topic: the assignment of roles, especially if defined by the teacher, is fundamental for supporting processes of collaborative knowledge building and socialisation amongst group members, helping students to take on duties and responsibilities, optimising and supporting the cognitive and social processing of knowledge, encouraging people to question themselves and behave in ways which often contrast with their everyday lives, activating different forms of reasoning and interaction, and favouring the acquisition of individual and social agency, a fundamental ingredient for the participation and growth of each member of the group. DOI: 10.30557/QW000026
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来源期刊
Qwerty
Qwerty COMPUTER SCIENCE, INTERDISCIPLINARY APPLICATIONS-
CiteScore
2.40
自引率
15.40%
发文量
6
期刊介绍: Qwerty is the commonly accepted name for the computer keyboard, comprising the first six letters of its top row. When typewriters were first introduced, the keys were arranged in alphabetical order. However this order meant that people typed too quickly such that the keys soon became entangled. To counter this, the keys were displayed in random order and typing speeds accordingly slowed down. In later years, despite the fact that the problem of speed had been completely overcome, the keyboard retained its random order. In our view, this represents an excellent metaphor for the entanglement of culture and technological tools. In actual fact, we regard computer-based technologies as cultural artefacts, representing different depths in the daily work and study activity of individuals, social groups, and institutions. We believe that different models of computer use and activity within online environments mediate social interaction. As such, the relationship between culture and technological tools is becoming more and more complex and now provides an opportunity for determining new models of cognitive, psychological, and social interaction. Qwerty hopes to be a place where such issues can be discussed and developed. The journal arises from a growing awareness of the need to develop research and reflection on the impact, effects and nature of technology use and, as such, is intended to be a genuinely cross-disciplinary forum. Qwerty wishes to provide a forum for discussion on the use of new technologies aimed at anyone interested in the use of technology in such fields as education, training, social and university research, including the cultural, social, pedagogical, psychological, economic, professional, ethical and aesthetical aspects of technology use.
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