{"title":"完全在虚拟现实教学CLIL课程","authors":"Euan Bonner, Ryan Lege, Erin Frazier","doi":"10.1558/cj.22676","DOIUrl":null,"url":null,"abstract":"Virtual reality (VR) has been found to be effective for increasing student motivation and engagement (Parong & Mayer, 2018), experiential learning (Hu-Au & Lee, 2018), and even improving spatial memory (Pollard et al., 2020). However, few studies have moved beyond the novelty of single-lesson VR experiences, nor have they used VR as the primary method of lesson delivery in language learning curricula (Kavanagh et al., 2017). Longitudinal data will help to elucidate a VR-specific pedagogy, providing evidence to support best practices, but they will not necessarily ensure that VR is actually adopted in classroom contexts. For that to take place, teacher buy-in is necessary, but there is also a lack of literature investigating the teacher side of planning and delivering VR lessons. The authors designed a longitudinal case study at a language-focused university, in order to investigate the experiences of university lecturers who conducted eight-week Content and Language Integrated Learning (CLIL) courses in VR using Immerse (www.immerse.online), a multi-user VR language learning platform. The study analyzes teachers’ perspectives on planning and implementing a VR curriculum. Post-lesson surveys and semi-structured interviews were conducted with the instructors. The analysis findings for both the instructors’ experiences will be discussed, along with their implications for integrating VR into extended course curricula.","PeriodicalId":46819,"journal":{"name":"CALICO Journal","volume":"16 1","pages":""},"PeriodicalIF":2.3000,"publicationDate":"2023-02-10","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"2","resultStr":"{\"title\":\"Teaching CLIL Courses Entirely in Virtual Reality\",\"authors\":\"Euan Bonner, Ryan Lege, Erin Frazier\",\"doi\":\"10.1558/cj.22676\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Virtual reality (VR) has been found to be effective for increasing student motivation and engagement (Parong & Mayer, 2018), experiential learning (Hu-Au & Lee, 2018), and even improving spatial memory (Pollard et al., 2020). However, few studies have moved beyond the novelty of single-lesson VR experiences, nor have they used VR as the primary method of lesson delivery in language learning curricula (Kavanagh et al., 2017). Longitudinal data will help to elucidate a VR-specific pedagogy, providing evidence to support best practices, but they will not necessarily ensure that VR is actually adopted in classroom contexts. For that to take place, teacher buy-in is necessary, but there is also a lack of literature investigating the teacher side of planning and delivering VR lessons. The authors designed a longitudinal case study at a language-focused university, in order to investigate the experiences of university lecturers who conducted eight-week Content and Language Integrated Learning (CLIL) courses in VR using Immerse (www.immerse.online), a multi-user VR language learning platform. The study analyzes teachers’ perspectives on planning and implementing a VR curriculum. Post-lesson surveys and semi-structured interviews were conducted with the instructors. The analysis findings for both the instructors’ experiences will be discussed, along with their implications for integrating VR into extended course curricula.\",\"PeriodicalId\":46819,\"journal\":{\"name\":\"CALICO Journal\",\"volume\":\"16 1\",\"pages\":\"\"},\"PeriodicalIF\":2.3000,\"publicationDate\":\"2023-02-10\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"2\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"CALICO Journal\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1558/cj.22676\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"Q1\",\"JCRName\":\"EDUCATION & EDUCATIONAL RESEARCH\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"CALICO Journal","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1558/cj.22676","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q1","JCRName":"EDUCATION & EDUCATIONAL RESEARCH","Score":null,"Total":0}
引用次数: 2
摘要
研究发现,虚拟现实(VR)可有效提高学生的学习动机和参与度(Parong & Mayer, 2018)、体验式学习(Hu-Au & Lee, 2018),甚至可改善空间记忆(Pollard et al., 2020)。然而,很少有研究超越了单课VR体验的新颖性,也没有将VR作为语言学习课程的主要教学方法(Kavanagh et al., 2017)。纵向数据将有助于阐明VR特定的教学方法,为支持最佳实践提供证据,但它们不一定确保VR在课堂环境中被实际采用。要做到这一点,教师的参与是必要的,但也缺乏文献调查教师方面的规划和交付VR课程。作者在一所以语言为重点的大学设计了一个纵向案例研究,以调查大学讲师使用多用户VR语言学习平台immersion (www.immerse.online)在VR中进行为期八周的内容和语言综合学习(CLIL)课程的经验。本研究分析了教师对虚拟现实课程规划和实施的看法。对教师进行了课后调查和半结构化访谈。本文将讨论两位教师经验的分析结果,以及它们对将VR融入扩展课程的影响。
Virtual reality (VR) has been found to be effective for increasing student motivation and engagement (Parong & Mayer, 2018), experiential learning (Hu-Au & Lee, 2018), and even improving spatial memory (Pollard et al., 2020). However, few studies have moved beyond the novelty of single-lesson VR experiences, nor have they used VR as the primary method of lesson delivery in language learning curricula (Kavanagh et al., 2017). Longitudinal data will help to elucidate a VR-specific pedagogy, providing evidence to support best practices, but they will not necessarily ensure that VR is actually adopted in classroom contexts. For that to take place, teacher buy-in is necessary, but there is also a lack of literature investigating the teacher side of planning and delivering VR lessons. The authors designed a longitudinal case study at a language-focused university, in order to investigate the experiences of university lecturers who conducted eight-week Content and Language Integrated Learning (CLIL) courses in VR using Immerse (www.immerse.online), a multi-user VR language learning platform. The study analyzes teachers’ perspectives on planning and implementing a VR curriculum. Post-lesson surveys and semi-structured interviews were conducted with the instructors. The analysis findings for both the instructors’ experiences will be discussed, along with their implications for integrating VR into extended course curricula.