水晶宫:合并虚拟对象和物理手持工具

Toshiro Kashiwagi, Kaoru Sumi, S. Fels, Qian Zhou, Fan Wu
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引用次数: 2

摘要

我们开发了一种混合现实方法,称为水晶宫,它为3DUI比赛提供基于道具的被动触觉反馈。在这个系统中,我们提出了一个用剪刀、喷雾器和螺丝刀等物理工具作为游戏控制器来控制虚拟对象的接口。我们基于道具的方法通过将物理工具与各种3D任务相关联,提供自然的视觉可视性和被动触觉。使用360度球形显示器,玩家将能够以直观的方式使用常见的现实世界工具与虚拟密室中的3D物体进行交互。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Crystal Palace: Merging Virtual Objects and Physical Hand-held Tools
We developed a mixed-reality approach, called Crystal Palace, which provides prop-based passive haptic feedback for the 3DUI contest. In this system, we propose an interface of controlling virtual object with physical tools such as scissors, a spray and a screwdriver as game controllers. Our prop-based approach provides natural visual affordance and passive haptics by associating physical tools with various 3D tasks. Using 360 degrees spherical display, players will be able to use common real-world tools in an intuitive way to interact with 3D objects in a virtual escape room.
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