吸血鬼的补救——《德古拉》(1897)、《诺斯费拉图》(1922)和《吸血鬼的影子》(2000)中的吸血鬼作为一种自我反思的技巧

Alexander Lehner
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引用次数: 0

摘要

本文旨在通过补救的视角来描述吸血鬼的自反功能。首先,我将描述补救作为小说《德古拉》(1897)中使用的主要表现形式。它的书信体形式纠正了各种当代高科技媒体,这些媒体被编译为打字页面:它使用了超媒体策略。德古拉这个生物反映了这种技术,因为他和他的能力是当代媒体特征的融合。德古拉试图在即将离开的19世纪不断变化的媒体环境中自我修复(即恢复),并通过吸血鬼与媒体的联系自我反思地解决了这个问题。第二部,《诺斯菲拉图:草地交响曲》(导演)。Friedrich Wilhelm Murnau, 1922)偏离了这种超媒体策略,主张电影的即时性。然而,它也自觉地将其定位为《德古拉》的改编,并明确承认电影本身涉及吸血鬼的媒介。Nosferatu将吸血鬼主义与电影及其技术联系起来,因此,将吸血鬼“Count Orlok”呈现为电影的人格化,而不是不同媒体的融合。吸血鬼的影子(导演)埃德蒙·埃利亚斯·默希格(Edmund Elias Merhige, 2000)的作品则是媒介内部的一种重塑:它是诺斯费拉图的虚构创作。在这里,电影和吸血鬼之间、媒介和现实之间的界限崩溃了,因为《吸血鬼的影子》不仅借鉴了诺斯费拉图的风格和故事,还融入了这部影响深远的吸血鬼电影的历史和神话。因此,本文认为,面对21世纪初新的超媒体景观,电影作为一种即时媒介的失败。吸血鬼和补救的这三次迭代展示了吸血鬼是如何被功能性化为一种自我反思的技术来谈论它所描绘的媒介的,无论是在不断变化的媒体景观的边缘,在电影作为直接媒介的开始,还是在新兴的数字时代作为一种成熟的艺术形式存在。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Vampiric Remediation—The Vampire as a Self-Reflexive Technique in Dracula (1897), Nosferatu (1922) and Shadow of the Vampire (2000)
This paper aims at describing the self-reflexive functions of the vampire through the lens of remediation. First, I will describe remediation as the central form of representation used in the novel Dracula (1897). Its epistolary form remediates various contemporary high-tech media that are compiled as typewritten pages: It uses a hypermedia strategy. Dracula, the creature, mirrors this technique, since he and his abilities are an amalgamation of the characteristics of contemporary media. Dracula tries to remediate itself (that is to rehabilitate) in the shifting media-landscape of the outgoing 19th century and self-reflexively addresses this through the vampire’s connection to media. Second, Nosferatu: Eine Symphonie des Grauens (dir. Friedrich Wilhelm Murnau, 1922) deviates from this hypermedia strategy and argues for film’s immediacy. However, it also self-consciously addresses its state as an adaptation of Dracula and clearly acknowledges its medium when vampirism is involved within the film itself. Nosferatu connects vampirism with cinema and its techniques and, consequently, presents its vampire, ‘Count Orlok’, as a personification of film instead of an amalgamation of different media. Shadow of the Vampire (dir. Edmund Elias Merhige, 2000), then, is a refashioning within the medium: it is Nosferatu’s fictional making-of. Here, the borders between cinema and vampirism and between medium and reality collapse, as Shadow of the Vampire not only borrows the style and story of Nosferatu, but also incorporates the history and the myths surrounding the production of this seminal vampire movie. Consequently, it argues for film’s failure as a medium of immediacy facing the new hypermedia-landscape of the beginning 21st century. These three iterations of the vampire and remediation demonstrate how the vampire has been functionalized as a self-reflexive technique to speak about the medium it is depicted in, be it on the brink of a changing media-landscape, at the beginning of movies as the medium of immediacy, or its existence as an established art form at the emerging digital age.
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