车辆方向余弦计算方法

Derek Hall, Timothy A. Sands
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摘要

即使对一些最先进的数学头脑来说,教授运动学旋转也是一项艰巨的任务。然而,改变范式可以大大简化对三维旋转的设想和解释。这种范式的改变使一个对几何有一定理解的高中生能够发展矩阵,并在大学水平上解释旋转。提出的方法包括在初始三维框架(x^i, y^i, z^i)中假设一个点(P)。然后,该方法利用二维旋转视图(2DRV)来测量点P的坐标在绕初始轴旋转后如何平移。这些方程在矩阵符号中用于开发后续方向余弦矩阵的旋转矩阵。该方法最终消除了使用欧拉公式的要求,为高中生提供了一个基本且可重复的过程来组成和解释运动学旋转,这对于车辆中常见的姿态方向控制系统至关重要。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Vehicle Directional Cosine Calculation Method
Teaching kinematic rotations is a daunting task for even some of the most advanced mathematical minds. However, changing the paradigm can highly simplify envisioning and explaining the three-dimensional rotations. This paradigm change allows a high school student with an understanding of geometry to develop the matrix and explain the rotations at a collegiate level. The proposed method includes the assumption of a point (P) within the initial three-dimensional frame with axes (x^i, y^i, z^i). The method then utilizes a two-dimensional rotation view (2DRV) to measure how the coordinates of point P translate after a rotation around the initial axis. The equations are used in matrix notation to develop a rotation matrix for follow-on direction cosine matrixes. The method removes the requirement to use Euler’s formula, ultimately, providing a high school student with an elementary and repeatable process to compose and explain kinematic rotations, which are critical to attitude direction control systems commonly found in vehicles.
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