计算机中的人机交互和用户体验:对当前方法和新概念的评估

Bilal Olalere Ashade, Tarek Najjar
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引用次数: 0

摘要

人类越来越喜欢电脑,毫无疑问,电脑和技术已经影响了我们的生活,渗透到日常生活的方方面面。从建造智能家居到在办公室完成工作,人类每天每时每刻都在与计算机互动。这种层次的交互还需要一些规则和原则,因为产品的受欢迎程度将高度依赖于该产品的可用性。以前的研究已经表明人机交互(HCI)如何优化用户体验(UX)。这导致一些学者进行了一些具体的研究,他们评估了手机、笔记本电脑甚至移动应用程序所需的HCI。既然基础已经到位,本文将探索一个交互计划。它将研究一个伟大的计划和一个普通的计划之间的对比,您将注意到一个对象,如硬件和软件产品在可用性上是如何截然不同的。本文还将评估交互设计中涉及的内容和人员。最后,本文进一步概述了可用性的一些主要向量,以及如何使用这些向量来测试交互式产品。基于框架移动的界面是一种革新我们生活方式的便捷方法。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Human Computer Interaction And User Experience In Computers: An Assessment Of Current Approaches And New Concepts)
—Humans have grown to love their computers, and this is without a doubt seeing the way computers and technology generally have impacted our lives and permeated every fabric of daily living. From building smart homes to getting the job done at the office, humans interact with computers every period of the day. This level of inter-action also calls for some rules and principles because the popularity of a product will be highly dependent on how usable such a product is. Previous studies have shown how human-computer interaction (HCI) can optimize user experience (UX). It has led to some specific studies by scholars who have assessed the HCI needed for phones, laptops, and even mobile applications. Now that the foundation is in place, this paper explores an interaction plan. It will look at the contrast between a great plan and a plain plan, and you will notice how an object such as hardware and software products can differ radically in their usability. The paper will also assess what and who is involved in interaction design. Finally, the paper further outlines some of the primary vectors of usability and how the vectors are used to test interactive products. and frame movement-primarily based interfaces are a handy method for revolutionizing our lifestyle.
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