Konstantinos Sakkas, Alexandra Tsogka, N. Giannakeas, Katerina D. Tzimourta, A. Tzallas, E. Glavas
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The development of Virtual Reality technologies has improved people's daily lives in many sections. Nowadays, it is applied in fields such as Health, Work, Telecommuting and in a large number of other sectors. Education from different perspectives is something that constantly concerns researchers and virtual reality developers, which is why we come across a series of virtual reality applications for situation simulation and student education. Mathematics and especially geometry which is interrelated with the concept of the implementation of applications in three-dimensional space, as well as VR applications, from the perspective of learning are often considered complicated as there are three-dimensional objects that are not easily perceived only through a book. In this paper we examine how through virtual reality geometric concepts can be better understood but at the same time to examine geometric shapes from different angles and perspectives.