类似动物的适应行为

F.J Vico, P Mir, F.J Veredas, J de La Torre
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引用次数: 1

摘要

本文回顾了动物学习的基本原理及其对用户界面适应的潜在贡献。揭示了经典条件作用的原理,以及预测大多数条件作用现象的模型。这一范式在心理学、生物学和计算神经科学等领域得到了广泛的研究,因为在这一原理下定义的实验中观察到的刺激关联特性对于理解人类和动物的行为非常重要。我们提出了将这些计算特性直接应用于开发某种智能用户界面的方法。其主要贡献是智能接口定义的通用方法,该方法可以适应在线方式,并且不需要任何与用户交互的先验信息。这种自适应模式优于传统的人机界面交互,产生了更详细的行为模式,其中刺激之间的空间和时间关联起着重要作用。实现升级需要付出巨大的努力:将用户界面理解为活的有机体,并确定决定与用户交互的一系列刺激和响应。最后,所提出的范例成功地完成了自定义界面的自适应,以加快其与用户的交互。讨论了与传统序列学习模型的主要区别。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Animal-like adaptive behavior

This article reviews basic principles of animal learning and their potential contribution to the adaptation of user interfaces. The principles of classical conditioning, as well as a model that predicts most of the conditioning phenomena, are exposed. This paradigm has been widely studied in fields like Psychology, Biology and Computational Neuroscience, since the properties for stimuli association observed in experiments defined under this principle are important for the understanding of human and animal behavior. We present a direct application of these computational properties to the development of a certain kind of intelligent user interface. The main contribution is a general methodology for intelligent interfaces definition that can adapt themselves in an on-line fashion and without any a priori information of their interaction with the user. This adaptive paradigm outperforms conventional human–interface interaction, yielding more elaborated patterns of behavior where spatial and temporal associations among stimuli play an important role. The achieved upgrading is concerned with a significant effort: understanding user interfaces as living organisms, and identifying the set of stimuli and responses that determine the interaction with the user. Finally, the proposed paradigm is shown to successfully accomplish the adaptation of a customized interface in order to speed up its interaction with the user. The main differences with traditional sequence learning models are also discussed.

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