4轴和5轴增材制造的零件使用自由形式的三维曲线表示

IF 2.5 4区 计算机科学 Q2 COMPUTER SCIENCE, SOFTWARE ENGINEERING
Erkan Gunpinar, Serhat Cam
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引用次数: 2

摘要

逐层增材制造通常用于增材制造。最近的作品利用弯曲层(而不是平面层),打印路径位于其上,并概述了它们比平面切片的优势。在本文中,使用自由形式的三维曲线作为打印路径生成的输入,它覆盖了要打印的模型,并不一定位于平面层或弯曲层上。最近研究了3轴增材制造中的这种打印路径,并针对4轴和5轴增材制造中使用这种曲线表示的模型提出了一种新的增材制造工艺。首先将输入曲线细分为短的子曲线(即段),然后将其合并以获得沿其方向(无碰撞)打印头的打印路径。由于打印头的额外两个旋转轴,可以获得较少数量的打印路径,这可以减少输入曲线中的细分,因此在增材制造中是理想的,可以改善打印部件的机械性能。作为概念验证,最终使用AM模拟器和机器验证了沿其打印头方向的打印路径。
本文章由计算机程序翻译,如有差异,请以英文原文为准。

4 and 5-Axis additive manufacturing of parts represented using free-form 3D curves

4 and 5-Axis additive manufacturing of parts represented using free-form 3D curves

Layer-by-layer additive manufacturing is commonly utilized for additive manufacturing. Recent works utilize curved layers (rather than planar ones), on which print-paths are located, and outline their advantage over planar slicing. In this paper, free-form three-dimensional curves are utilized as input for the generation of print-paths, which covers the model to be printed and do not necessarily lie on either a planar or a curved layer. Such print-paths have been recently studied for 3-axis additive manufacturing, and a novel additive manufacturing process for the models represented using such curves are proposed for 4 and 5-axis additive manufacturing in this paper. The input curves are first subdivided into short sub-curves (i.e., segments), which are then merged to obtain print-paths with (collision-free) printing-head orientations along them. Thanks to additional two rotational axes of the printing-head, a less number of print-paths can potentially be obtained, which can reduce subdivisions in the input curves, and therefore, is desirable in additive manufacturing for improved mechanical properties in the printed parts. As a proof of concept, the print-paths with printing-head orientations along them are finally validated using an AM simulator and machine.

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来源期刊
Graphical Models
Graphical Models 工程技术-计算机:软件工程
CiteScore
3.60
自引率
5.90%
发文量
15
审稿时长
47 days
期刊介绍: Graphical Models is recognized internationally as a highly rated, top tier journal and is focused on the creation, geometric processing, animation, and visualization of graphical models and on their applications in engineering, science, culture, and entertainment. GMOD provides its readers with thoroughly reviewed and carefully selected papers that disseminate exciting innovations, that teach rigorous theoretical foundations, that propose robust and efficient solutions, or that describe ambitious systems or applications in a variety of topics. We invite papers in five categories: research (contributions of novel theoretical or practical approaches or solutions), survey (opinionated views of the state-of-the-art and challenges in a specific topic), system (the architecture and implementation details of an innovative architecture for a complete system that supports model/animation design, acquisition, analysis, visualization?), application (description of a novel application of know techniques and evaluation of its impact), or lecture (an elegant and inspiring perspective on previously published results that clarifies them and teaches them in a new way). GMOD offers its authors an accelerated review, feedback from experts in the field, immediate online publication of accepted papers, no restriction on color and length (when justified by the content) in the online version, and a broad promotion of published papers. A prestigious group of editors selected from among the premier international researchers in their fields oversees the review process.
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