教程2:设计和实现一个有效的虚拟现实培训师

R. Breaux, L. Nguyen, D. Schmorrow, J. Cohn
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引用次数: 2

摘要

这个半天的教程旨在综合,在理解适合入门和中级水平的经验,在生产一个有效的虚拟现实培训设备所涉及的许多不同的问题。完成本研讨会的个人将了解成功创建有效的基于vr的培训所涉及的过程的广度和深度。涉及的主题包括:1。多学科合作:工程师、计算机科学家/程序员和心理学家之间的对话是成功设计和实施的必要条件。2.VR培训资产:概述VR培训师为培训社区提供的优势,而不是传统的legacy类型培训师。3.需求:如何确定、评估和解决特定类型的VR培训师的需求。4.VR内容领域的培训问题:a) HCI/多感官问题b)基于虚拟现实的知识提取c)培训的自动化教学方法d)协作/互动VR e)新颖的VR培训干预措施培训效果评估:验证VR培训师培训效果的方法。6.示例:讨论这些导致成品的工作过程,以及开发模拟技术的当前工作,这些技术类似于人与现实世界的直接、自然交互。虚拟现实2001会议论文集(VR ' 01) 0-7695-0948-7/01 $17.00©2001 IEEE
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Tutorial 2: Designing and Implementing an Effective Virtual Reality Trainer
This half-day tutorial intends to synthesize, at a level of understanding suitable for both introductory and intermediate levels of experience, the many disparate issues involved in producing an effective VR training device. Individuals completing this workshop will gain an understanding of the breadth and depth of processes involved with the successful creation of effective VR-based training. Topics to be covered include: 1.Multidisciplinary collaboration: the need for dialogue between engineers, computer scientists/programmers and psychologists is imperative to successful design and implementation. 2.VR training assets: an overview of the advantages that VR trainers offer the training community, over traditional Legacy-type trainers. 3.Requirements: how the requirements for a specific type of VR trainer are determined, assessed, and addressed. 4.Training issues in VR content areas: a) HCI/Multisensory issues b) VE-based knowledge extraction c) Automated instructional approaches to training d) Collaborative/interactive VR e) Novel VR training interventions 5.Training effectiveness evaluation: methods for validating the efficacy of training delivered in VR trainers. 6.Examples: discussion of these processes at work that have lead to finished products and current work on developing simulation techniques that resemble direct, natural interaction of a person with the real world. Proceedings of the Virtual Reality 2001 Conference (VR’01) 0-7695-0948-7/01 $17.00 © 2001 IEEE
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