{"title":"从多智能体仿真理论到GALATEA","authors":"Jacinto A. Dávila, M. Uzcategui, K. Tucci","doi":"10.1145/1357910.1358054","DOIUrl":null,"url":null,"abstract":"This paper discusses a simulation theory with learning agents which is serving as a formal specification to guide the development of GALATEA, a multi-agent simulation platform. We have extended an existing simulation language: GLIDER, with abstractions to model systems where autonomous entities (agents) perceive and act upon their environments. We are now applying it to the study of multi-agent systems. In particular, an implementation on Biocomplexity [1] is briefly discussed in the paper. We also show how an Inductive Logic Programming system can be used to learn rules in a representation very close to the one used to guide the simulation in the biocomplex system. This establishes the feasibility of embedding (resource-bounded) learners as agents that take part in simulating a complex system, as defined by the theory.","PeriodicalId":91410,"journal":{"name":"Summer Computer Simulation Conference : (SCSC 2014) : 2014 Summer Simulation Multi-Conference : Monterey, California, USA, 6-10 July 2014. Summer Computer Simulation Conference (2014 : Monterey, Calif.)","volume":"1 1","pages":"923-930"},"PeriodicalIF":0.0000,"publicationDate":"2007-07-16","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"4","resultStr":"{\"title\":\"From a multi-agent simulation theory to GALATEA\",\"authors\":\"Jacinto A. Dávila, M. Uzcategui, K. Tucci\",\"doi\":\"10.1145/1357910.1358054\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"This paper discusses a simulation theory with learning agents which is serving as a formal specification to guide the development of GALATEA, a multi-agent simulation platform. We have extended an existing simulation language: GLIDER, with abstractions to model systems where autonomous entities (agents) perceive and act upon their environments. We are now applying it to the study of multi-agent systems. In particular, an implementation on Biocomplexity [1] is briefly discussed in the paper. We also show how an Inductive Logic Programming system can be used to learn rules in a representation very close to the one used to guide the simulation in the biocomplex system. This establishes the feasibility of embedding (resource-bounded) learners as agents that take part in simulating a complex system, as defined by the theory.\",\"PeriodicalId\":91410,\"journal\":{\"name\":\"Summer Computer Simulation Conference : (SCSC 2014) : 2014 Summer Simulation Multi-Conference : Monterey, California, USA, 6-10 July 2014. Summer Computer Simulation Conference (2014 : Monterey, Calif.)\",\"volume\":\"1 1\",\"pages\":\"923-930\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2007-07-16\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"4\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Summer Computer Simulation Conference : (SCSC 2014) : 2014 Summer Simulation Multi-Conference : Monterey, California, USA, 6-10 July 2014. Summer Computer Simulation Conference (2014 : Monterey, Calif.)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1145/1357910.1358054\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Summer Computer Simulation Conference : (SCSC 2014) : 2014 Summer Simulation Multi-Conference : Monterey, California, USA, 6-10 July 2014. Summer Computer Simulation Conference (2014 : Monterey, Calif.)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/1357910.1358054","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
This paper discusses a simulation theory with learning agents which is serving as a formal specification to guide the development of GALATEA, a multi-agent simulation platform. We have extended an existing simulation language: GLIDER, with abstractions to model systems where autonomous entities (agents) perceive and act upon their environments. We are now applying it to the study of multi-agent systems. In particular, an implementation on Biocomplexity [1] is briefly discussed in the paper. We also show how an Inductive Logic Programming system can be used to learn rules in a representation very close to the one used to guide the simulation in the biocomplex system. This establishes the feasibility of embedding (resource-bounded) learners as agents that take part in simulating a complex system, as defined by the theory.