心理学学习计算机系统中的概念图和模拟

IF 1.2 Q4 PSYCHOLOGY, EDUCATIONAL
Javier González Marqués, Carlos Pelta
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引用次数: 7

摘要

PSICO-A是一个学习心理学的计算机系统。它是专门为中学生设计的。这是心理学中第一个为学习该学科的教学单元而设计的系统。PSICO-A基于许多教学影响,如概念图、免费检索实践、有效反馈、模拟、数字游戏和元认知。与手工绘制地图的儿童相比,使用该系统绘制计算机生成地图的儿童的概念表现有了显著改善。还对概念映射和模拟之间的相互作用进行了评估,表明第一组学生在模拟中的表现比第二组学生好。需要进一步研究概念映射的这两个条件对数字游戏性能的影响。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Concept maps and simulations in a computer system for learning Psychology

PSICO-A is a computer system for learning Psychology. It is specially designed for secondary school children. It is the first system in Psychology designed for learning didactic units of the subject. PSICO-A is based on many pedagogical influences, such as concept maps, free retrieval practice, effective feedback, simulations, digital games, and metacognition. A significant improvement has been shown in the conceptual performance in those children that constructed computer-generated maps using the system compared to those that have drawn them by hand. An evaluation was also made of the interactions between concept mapping and simulations, demonstrating that the first group of pupils performed better in simulations than the second group. Further studies are needed to study the influence of these two conditions of concept mapping on the performance of digital games.

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来源期刊
CiteScore
1.90
自引率
5.60%
发文量
7
审稿时长
25 weeks
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