通过增强音频诱导桌面游戏的心流

IF 0.8 Q3 EDUCATION & EDUCATIONAL RESEARCH
André Sousa, Eduardo Magalhães, João Jacob
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引用次数: 0

摘要

游戏通过带有具体目标的封闭系统提供高水平的乐趣。这些特征增强了一种被称为心流的专注状态。许多现代桌面游戏提供了良好的游戏体验。但是,可以使用各种资源来进一步增强体验。本研究提出,增强音频技术可用于在棋盘游戏过程中诱导心流。为此,开发了一个原型,用棋盘游戏《旭日东升》进行测试。这种方法背后的主要概念是,通过映射到游戏动作的增强声音环境,触发与用户的游戏动作和游戏阶段相关的空间化上下文声音事件,向玩家传递实时声音反馈。使用上述原型进行了一项研究来验证该建议,结果表明增强音频可能会诱导心流状态。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Inducing Flow In Board Games Through Augmented Audio
Games provide high levels of enjoyment and fun through closed systems with concrete objectives. These characteristics enhance a state of concentration known as flow. Many modern board games provide good gaming experiences. However, it is possible to use various resources to further enhance the experience. This study proposes that augmented audio technology can be used to induce flow during a board game playthrough. For this purpose, a prototype was developed to be tested with the board game Rising Sun. The main concept behind this approach was to deliver to the players real time sonic feedback through an augmented sound environment mapped to in game actions, by triggering spatialized contextual sound events related to the user’s in-game actions and game phases. A study was conducted using the aforementioned prototype to validate the proposal, and the results have shown that augmented audio may induce the state of flow.
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来源期刊
Interaction Design and Architectures
Interaction Design and Architectures EDUCATION & EDUCATIONAL RESEARCH-
CiteScore
2.50
自引率
15.40%
发文量
16
审稿时长
20 weeks
期刊介绍: IxD&A (Interaction Design and Architecture (s)) Journal bases its existence on the following beliefs: - the complexity of today''s society requires the developments of new visions and new tools to address new systemic problems; - one needs at large to promote a deeper understanding of the interaction mechanisms, whatever the scale and the phenomena involved, from which originate the dynamic and static of the systems and all forms of architectures; - within complex systems, processes, architectures and cultural stratifications the focus should be always the individuals and their continuous co-evolution with the place that they populate; - the project and the ability to meta-design are central elements necessary to live consciously experiences, and above all those mediated by the machine. IxD&A aims to offer an interdisciplinary arena where everybody can present top level researches and discuss ideas on the future of technology mediated experiences in the field of communication, learning, working, entertainment, healthcare, etc...) a future that can be made possible by a joint effort in research and education. IxD&A, indeed, offers the ideal forum for meeting among frontier research, education, cutting edge technology development and application. Indeed, there will be no future if research and education will not be able to meet the world of production, or, in other words if we will not be able to transfer the ''lab'' into real life.
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