复制因子动力学:新旧

IF 1.1 Q3 MATHEMATICS, INTERDISCIPLINARY APPLICATIONS
S. Sorin
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引用次数: 8

摘要

我们介绍了与复制器动力学相关的单边版本,并描述了它与在线学习过程的联系,特别是与乘法加权算法的联系。我们展示了同时处理离散时间和连续时间分析的兴趣。然后,我们调查了最近关于这种动态扩展的结果,作为具有可选正则化函数和可变权重的累积结果的最大化。这包括不后悔算法,时间平均版本和最佳回复动态的链接,平衡和变分不等式的应用,潜在和耗散博弈的收敛特性。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Replicator dynamics: Old and new
We introduce the unilateral version associated to the replicator dynamics and describe its connection to on-line learning procedures, in particular to the multiplicative weight algorithm. We show the interest of handling simultaneously discrete and continuous time analysis. We then survey recent results on extensions of this dynamics as maximization of the cumulative outcome with alternative regularization functions and variable weights. This includes no regret algorithms, time average version and link to best reply dynamics in two person games, application to equilibria and variational inequalities, convergence properties in potential and dissipative games.
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来源期刊
Journal of Dynamics and Games
Journal of Dynamics and Games MATHEMATICS, INTERDISCIPLINARY APPLICATIONS-
CiteScore
2.00
自引率
0.00%
发文量
26
期刊介绍: The Journal of Dynamics and Games (JDG) is a pure and applied mathematical journal that publishes high quality peer-review and expository papers in all research areas of expertise of its editors. The main focus of JDG is in the interface of Dynamical Systems and Game Theory.
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