{"title":"高斯和非高斯环境下的平均场博弈和群体动力学","authors":"M. Hongler","doi":"10.3934/jdg.2020001","DOIUrl":null,"url":null,"abstract":"The collective behaviour of stochastic multi-agents swarms driven by Gaussian and non-Gaussian environments is analytically discussed in a mean-field approach. We first exogenously implement long range mutual interactions rules with strengths that are weighted by the real-time distance separating each agent with the swarm barycentre. Depending on the form of this barycentric modulation, a transition between two drastically different collective behaviours can be unveiled. A behavioural bifurcation threshold due to the tradeoff between the desynchronisation effects of the stochastic environment and the synchronising interactions is analytically calculated. For strong enough interactions, the emergence of a soliton propagating wave is established. Alternatively, weaker interactions cannot overcome the environmental noise and evanescent diffusive waves result. In a second and complementary approach, we show that the emergent solitons can alternatively be interpreted as being the optimal equilibrium of mean-field games (MFG) models with ad-hoc running cost functions which are here exactly determined. These MFG's soliton equilibria are therefore endogenously generated. Hence for the classes of models here proposed, an explicit correspondence between exogenous and endogenous interaction rules leading to similar collective effects is explicitly constructed. For non-Gaussian environments our results offer a new class of exactly solvable mean-field games dynamics.","PeriodicalId":42722,"journal":{"name":"Journal of Dynamics and Games","volume":"1 1","pages":""},"PeriodicalIF":1.1000,"publicationDate":"2020-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"4","resultStr":"{\"title\":\"Mean-field games and swarms dynamics in Gaussian and non-Gaussian environments\",\"authors\":\"M. Hongler\",\"doi\":\"10.3934/jdg.2020001\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"The collective behaviour of stochastic multi-agents swarms driven by Gaussian and non-Gaussian environments is analytically discussed in a mean-field approach. We first exogenously implement long range mutual interactions rules with strengths that are weighted by the real-time distance separating each agent with the swarm barycentre. Depending on the form of this barycentric modulation, a transition between two drastically different collective behaviours can be unveiled. A behavioural bifurcation threshold due to the tradeoff between the desynchronisation effects of the stochastic environment and the synchronising interactions is analytically calculated. For strong enough interactions, the emergence of a soliton propagating wave is established. Alternatively, weaker interactions cannot overcome the environmental noise and evanescent diffusive waves result. In a second and complementary approach, we show that the emergent solitons can alternatively be interpreted as being the optimal equilibrium of mean-field games (MFG) models with ad-hoc running cost functions which are here exactly determined. These MFG's soliton equilibria are therefore endogenously generated. Hence for the classes of models here proposed, an explicit correspondence between exogenous and endogenous interaction rules leading to similar collective effects is explicitly constructed. For non-Gaussian environments our results offer a new class of exactly solvable mean-field games dynamics.\",\"PeriodicalId\":42722,\"journal\":{\"name\":\"Journal of Dynamics and Games\",\"volume\":\"1 1\",\"pages\":\"\"},\"PeriodicalIF\":1.1000,\"publicationDate\":\"2020-01-01\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"4\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Journal of Dynamics and Games\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.3934/jdg.2020001\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"Q3\",\"JCRName\":\"MATHEMATICS, INTERDISCIPLINARY APPLICATIONS\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Journal of Dynamics and Games","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.3934/jdg.2020001","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q3","JCRName":"MATHEMATICS, INTERDISCIPLINARY APPLICATIONS","Score":null,"Total":0}
Mean-field games and swarms dynamics in Gaussian and non-Gaussian environments
The collective behaviour of stochastic multi-agents swarms driven by Gaussian and non-Gaussian environments is analytically discussed in a mean-field approach. We first exogenously implement long range mutual interactions rules with strengths that are weighted by the real-time distance separating each agent with the swarm barycentre. Depending on the form of this barycentric modulation, a transition between two drastically different collective behaviours can be unveiled. A behavioural bifurcation threshold due to the tradeoff between the desynchronisation effects of the stochastic environment and the synchronising interactions is analytically calculated. For strong enough interactions, the emergence of a soliton propagating wave is established. Alternatively, weaker interactions cannot overcome the environmental noise and evanescent diffusive waves result. In a second and complementary approach, we show that the emergent solitons can alternatively be interpreted as being the optimal equilibrium of mean-field games (MFG) models with ad-hoc running cost functions which are here exactly determined. These MFG's soliton equilibria are therefore endogenously generated. Hence for the classes of models here proposed, an explicit correspondence between exogenous and endogenous interaction rules leading to similar collective effects is explicitly constructed. For non-Gaussian environments our results offer a new class of exactly solvable mean-field games dynamics.
期刊介绍:
The Journal of Dynamics and Games (JDG) is a pure and applied mathematical journal that publishes high quality peer-review and expository papers in all research areas of expertise of its editors. The main focus of JDG is in the interface of Dynamical Systems and Game Theory.