玩家的类型学:本能型和沉思型

IF 11.1 1区 经济学 Q1 ECONOMICS
A. Rubinstein
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引用次数: 106

摘要

基于本能行为和沉思行为的分类,提出了一种新的玩家类型。一个人的类型是他选择沉思行为的概率。为了检验这一类型学,我们分析了10个游戏的结果。每个游戏中的行为都是根据他们的反应时间是比所有玩游戏的人的平均反应时间多还是少来分类的。有人认为,快速的行动更多的是本能的,而缓慢的行动更多的是沉思的。受试者的沉思指数(CI)被定义为他在游戏中选择沉思行为的比例。我们发现,在这10款游戏中,有8款游戏的CI与玩家在游戏中所选择的沉思行为呈正相关(平均Spearman相关性为9%)。CI用于阐明另外5款游戏中选择的本质。JEL代码:C72, C91。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
A Typology of Players: Between Instinctive and Contemplative
A new typology of players is proposed based on the classification of actions as either instinctive or contemplative. A person’s type is the probability of him choosing a contemplative action. To test the typology, results of 10 games are analyzed. Actions in each game were classified depending on whether their response time was more or less, respectively, than the median response time of all subjects who played the game. It is argued that fast actions are more instinctive and slow actions are more contemplative. A subject’s contemplative index (CI) is defined as the proportion of games in which he chose a contemplative action. It is found that for 8 of the 10 games, the CI in the other 9 games is positively correlated with a player’s choice of a contemplative action in that game (average Spearman correlation of 9%). The CI is used to shed light on the nature of choice in five additional games. JEL Codes: C72, C91.
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来源期刊
CiteScore
24.20
自引率
2.20%
发文量
42
期刊介绍: The Quarterly Journal of Economics stands as the oldest professional journal of economics in the English language. Published under the editorial guidance of Harvard University's Department of Economics, it comprehensively covers all aspects of the field. Esteemed by professional and academic economists as well as students worldwide, QJE holds unparalleled value in the economic discourse.
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