通过构建迷宫电子游戏中的虚拟感官系统获得建模和数学经验*

IF 1.1 Q3 EDUCATION & EDUCATIONAL RESEARCH
A. I. Sacristán, Angel Pretelín-Ricárdez
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引用次数: 2

摘要

本文章由计算机程序翻译,如有差异,请以英文原文为准。
Gaining modelling and mathematical experience by constructing virtual sensory systems in maze-videogames*
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来源期刊
Teaching Mathematics and Its Applications
Teaching Mathematics and Its Applications EDUCATION & EDUCATIONAL RESEARCH-
CiteScore
2.40
自引率
25.00%
发文量
24
期刊介绍: The journal provides a forum for the exchange of ideas and experiences which contribute to the improvement of mathematics teaching and learning for students from upper secondary/high school level through to university first degree level. A distinctive feature of the journal is its emphasis on the applications of mathematics and mathematical modelling within the context of mathematics education world-wide. The journal"s readership consists of mathematics teachers, students, researchers and those concerned with curriculum development and assessment, indeed anyone concerned about the education of users of mathematics.
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