三维切片超分辨率网:一种基于切片向上和切片重建的三维超分辨率快速少拍学习模型

IF 2.6 3区 工程技术 Q2 COMPUTER SCIENCE, INTERDISCIPLINARY APPLICATIONS
Hongbin Lin, Qingfeng Xu, Handing Xu, Yanjie Xu, Yiming Zheng, Yubin Zhong, Zhenguo Nie
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引用次数: 0

摘要

三维模型是一种能够准确描述客观世界的存储方法。然而,3D模型的建立在细节上需要大量的获取资源,而精确的3D模型往往消耗丰富的存储空间。为了消除这些缺点,我们提出了一种3D数据超分辨率模型,称为三维切片重建模型(3DSR),该模型使用低分辨率的3D数据作为输入,即时准确地获得高分辨率的结果,从而在构建精确的3D模型时缩短了时间和存储。为了提高深度学习模型的效率和准确性,将3D数据分割为多个切片。3DSR将切片处理为高分辨率2D图像,并将图像重建为高分辨率3D数据。为了保持三维数据的主要特征,设计了三维数据切片方法和切片重建方法。同时,利用预先训练的深度二维卷积神经网络来扩展二维图像的分辨率,实现了优越的性能。我们的方法在提高分辨率的同时节省了训练深度学习模型的时间和计算时间。此外,即使使用更少的数据来训练模型,我们的模型也可以获得更好的性能。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
3D-Slice-Super-Resolution-Net: A Fast Few Shooting Learning Model for 3D Super-resolution Using Slice-up and Slice-reconstruction
A 3D model is a storage method that can accurately describe the objective world. However, the establishment of a 3D model requires a lot of acquisition resources in details, and a precise 3D model often consumes abundant storage space. To eliminate these drawback, we propose a 3D data super-resolution model named three dimension slice reconstruction model(3DSR) that use low resolution 3D data as input to acquire a high resolution result instantaneously and accurately, shortening time and storage when building a precise 3D model. To boost the efficiency and accuracy of deep learning model, the 3D data is split as multiple slices. The 3DSR processes the slice to high resolution 2D image, and reconstruct the image as high resolution 3D data. 3D data slice-up method and slice-reconstruction method are designed to maintain the main features of 3D data. Meanwhile, a pre-trained deep 2D convolution neural network is utilized to expand the resolution of 2D image, which achieve superior performance. Our method saving the time to train deep learning model and computation time when improve the resolution. Furthermore, our model can achieve better performance even less data is utilized to train the model.
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来源期刊
CiteScore
6.30
自引率
12.90%
发文量
100
审稿时长
6 months
期刊介绍: The ASME Journal of Computing and Information Science in Engineering (JCISE) publishes articles related to Algorithms, Computational Methods, Computing Infrastructure, Computer-Interpretable Representations, Human-Computer Interfaces, Information Science, and/or System Architectures that aim to improve some aspect of product and system lifecycle (e.g., design, manufacturing, operation, maintenance, disposal, recycling etc.). Applications considered in JCISE manuscripts should be relevant to the mechanical engineering discipline. Papers can be focused on fundamental research leading to new methods, or adaptation of existing methods for new applications. Scope: Advanced Computing Infrastructure; Artificial Intelligence; Big Data and Analytics; Collaborative Design; Computer Aided Design; Computer Aided Engineering; Computer Aided Manufacturing; Computational Foundations for Additive Manufacturing; Computational Foundations for Engineering Optimization; Computational Geometry; Computational Metrology; Computational Synthesis; Conceptual Design; Cybermanufacturing; Cyber Physical Security for Factories; Cyber Physical System Design and Operation; Data-Driven Engineering Applications; Engineering Informatics; Geometric Reasoning; GPU Computing for Design and Manufacturing; Human Computer Interfaces/Interactions; Industrial Internet of Things; Knowledge Engineering; Information Management; Inverse Methods for Engineering Applications; Machine Learning for Engineering Applications; Manufacturing Planning; Manufacturing Automation; Model-based Systems Engineering; Multiphysics Modeling and Simulation; Multiscale Modeling and Simulation; Multidisciplinary Optimization; Physics-Based Simulations; Process Modeling for Engineering Applications; Qualification, Verification and Validation of Computational Models; Symbolic Computing for Engineering Applications; Tolerance Modeling; Topology and Shape Optimization; Virtual and Augmented Reality Environments; Virtual Prototyping
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