旨在提高计算机硬件组件认知的虚拟现实学习环境中的教学设计、学习满意度和学习结果

IF 1.3 Q3 ENGINEERING, MULTIDISCIPLINARY
Cheng-Hsiu Li
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引用次数: 0

摘要

教材与虚拟现实(VR)技术的整合是提高学生在课程中的互动性的常用方法,为学生提供与课堂真实空间环境相关的体验。本研究开发了一种具有成本效益的便携式设备,为学习识别计算机硬件组件提供沉浸式VR体验。这种设备使教师能够培训计算机硬件制造方面的技术人员。实验组共12人。学习满意度分析结果显示,学生对沉浸式学习体验的享受程度较高。统计分析采用描述性统计和Wilcoxon配对对带符号秩检验。对认知学习结果的分析表明,所有的学生在干预后都能准确地识别出所有的计算机组件。采用沉浸式教学方法,教师可以显著提高学生对计算机硬件部件认知的学习效果。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Instructional Design, Learning Satisfaction, and Learning Outcome in a Virtual Reality Learning Environment Aimed at Improving the Cognition of Computer Hardware Components
The integration of teaching materials with virtual reality (VR) technology is a common method for improving student interaction in courses, providing students with experience related to real-life spatial environments in class. This study developed a cost-effective and portable device that offers an immersive VR experience for learning the identification of computer hardware components. This device enables teachers to train technicians in computer hardware fabrication. The experimental group comprised 12 participants. According to the results of the learning satisfaction analysis, the students highly enjoyed the immersive learning experience. Descriptive statistics and the Wilcoxon matched-pairs signed-rank test are used for statistical analysis. Analysis of cognitive learning outcomes indicated that all students accurately identified all computer components after the intervention. By using the immersion teaching method, teachers could considerably improve the learning outcomes of students related to their cognition of computer hardware components.
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来源期刊
CiteScore
2.80
自引率
0.00%
发文量
18
审稿时长
12 weeks
期刊介绍: The IJETI journal focus on the field of engineering and technology Innovation. And it publishes original papers including but not limited to the following fields: Automation Engineering Civil Engineering Control Engineering Electric Engineering Electronic Engineering Green Technology Information Engineering Mechanical Engineering Material Engineering Mechatronics and Robotics Engineering Nanotechnology Optic Engineering Sport Science and Technology Innovation Management Other Engineering and Technology Related Topics.
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