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引用次数: 0
摘要
本文探讨了游戏在设计实践和理论方面的潜力。首先,借鉴语言学家Emile Benveniste和哲学家Giorgio Agamben的作品,我提出了对游戏作为一种能够暂停和停用手段-目的关系的行为的理论理解。其次,我通过仔细阅读意大利建筑师、艺术家和设计师Ugo La Pietra的一系列作品,阐明了这种失去活力的游戏潜力对设计领域意味着什么。在这样做的过程中,我揭示了这种设计中的失活似乎指向的政治——一种游戏政治。
The Politics of Play: Ugo La Pietra's Design Without Ends
This article investigates the potential of play for design practice and theory. First, drawing on the works of linguist Emile Benveniste and philosopher Giorgio Agamben, I propose a theoretical understanding of play as an act capable of suspending and deactivating means-end relations. Second, I articulate what this deactivating potential of play entails for the field of design through close readings of a series of works by Italian architect, artist, and designer Ugo La Pietra. In doing so, I uncover the politics that this deactivation within design seems to point towards—a politics of play.
期刊介绍:
The first American academic journal to examine design history, theory, and criticism, Design Issues provokes inquiry into the cultural and intellectual issues surrounding design. Regular features include theoretical and critical articles by professional and scholarly contributors, extensive book reviews, and illustrations. Special guest-edited issues concentrate on particular themes, such as artificial intelligence, product seminars, design in Asia, and design education. Scholars, students, and professionals in all the design fields are readers of each issue.