结果序列和控制错觉-第二部分:对损失后加速的影响

IF 2.5 3区 心理学 Q2 SUBSTANCE ABUSE
Charlotte Eben, Zhang Chen, J. Billieux, F. Verbruggen
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引用次数: 1

摘要

在赌博时,人们在输了之后往往会加快速度。这种“损失后的加速”与“错误后的减速”形成对比,后者在实验心理学的行为任务中经常观察到。重要的是,参与者可以控制大多数行为任务的结果,但不能控制赌博任务的结果。为了测试对结果的感知可控性是否会影响赌博时消极结果后的反应速度,我们进行了两项在线研究,在不改变机会决定赌博性质的情况下,我们创造了一种控制的幻觉。使用Langer和Roth(1975)的操作(其效果在第一部分中得到了重复),我们让三组健康参与者(每个实验N = 600,众包样本)在抛硬币任务中有三种不同的结果序列。我们重复发现,在掷硬币开始阶段获得更多胜利的参与者比在开始阶段获得更多失败的参与者或随机序列的参与者对掷硬币结果的预测能力更高。此外,参与者在输球后的反应通常比赢球后更快。然而,控制幻觉并不影响损失后的超速。这一结果与几个理论解释在次优结果后响应速度的变化不一致。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Outcome sequences and illusion of control – part II: the effect on post-loss speeding
ABSTRACT When gambling, people tend to speed up after losses. This ’post-loss speeding’ is in contrast with ’post-error slowing’, which is often observed in behavioral tasks in experimental psychology. Importantly, participants can control the outcome in most behavioral tasks, but not in gambling tasks. To test whether perceived controllability over the outcome influences response speed after negative outcomes when gambling, we ran two online studies in which we created an illusion of control without changing the nature of the chance-determined gamble. Using the manipulation by Langer and Roth (1975), whose effect is replicated in Part I, we presented three groups of healthy participants (N = 600 per experiment, crowdsourced samples) with three different sequences of outcomes in a coin-tossing task. We replicated that participants presented with more wins at the beginning of a sequence estimated their ability to predict the outcome of a coin-toss higher than participants presented with more losses at the beginning, or those presented with a random sequence. Additionally, participants generally responded more quickly after a loss than after a win. However, the illusion of control did not influence post-loss speeding. This result is not consistent with several theoretical accounts for changes in response speed after sub-optimal outcomes.
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来源期刊
CiteScore
5.30
自引率
15.60%
发文量
32
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