解决学生适应问题的游戏技巧:来自印度尼西亚的证据

Pub Date : 2021-08-27 DOI:10.46300/9109.2021.15.20
E. Irawan, Syarif Dahlan, Een Yayah Haenilah, Tubagus Ali Puja Kesuma, Albet Maydiantoro, M. A. Zainaro, U. C. Isnainy, E. Agustina, Deri Ciciria
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引用次数: 1

摘要

这项研究的动机是学生在生活中未能获得幸福的问题;这是由于学生没有能力适应各种形式的变化来维持生存。解决这一问题的办法是利用游戏技术提供团体指导服务。本研究旨在检验团体辅导服务中的游戏技巧对学生自我调适是否有效。本研究采用前测后测控制组设计的实验研究方法。结果表明,实验组的前测平均值为93.43,对照组为92.57;后测平均值为151.64,对照组为98.71。因此,后测时的平均值实验组提高了58.21,对照组提高了06.14。这些变化意味着通过游戏技术进行小组指导在提高学生适应能力方面是有效的
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Game Techniques to Solve Students' Adjustment Problems: Evidance From Indonesia
This research is motivated by the problems of students who fail to achieve happiness in their lives; this is caused by the inability of students to make adjustments to all forms of change in maintaining survival. Efforts that can be made to overcome this problem are to provide group guidance services with game techniques. This study aims to test whether the game technique in group guidance services is effective for improving students' self-adjustment. The method used in this research is experimental research using Pretest-Posttest Control Group Design. The results showed that there was a change in the mean value at the pre-test of 93.43 for the experimental class and 92.57 for the control class and the mean value at the post-test of 151.64 for the experimental class and 98.71 for the control class. So that the mean value at the time of post-test increased by 58.21 for the experimental group and 06.14 for the control group. These changes mean that group guidance with game techniques is empirically proven to be effective in increasing student adaptation
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