弹性城市应用的可用性启发式

Pub Date : 2023-03-15 DOI:10.55612/s-5002-056-009
Andrés Solano, Juan Sebastian Sinisterra, Juan Sebastián Parra, David Castro, C. Peláez
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引用次数: 0

摘要

本研究为在弹性城市背景下使用的交互软件系统的设计者和开发者建立了一套可用性启发式方法,从而有助于为这一背景下的解决方案的评估和设计提供工具规范。本文描述了为确定一组15个可用性启发式而进行的研究过程,这些启发式分为五个家族:(1)设计和美学,(2)灵活性和导航,(3)错误和帮助,(4)信息使用和显示,以及(5)社区。通过启发式的应用、专家判断、评价等多种机制对启发式进行验证,确保启发式的明确性和有效性。这些启发式的实施有望有助于在弹性城市环境中轻松使用交互式软件系统,以便市民可以享受令利益相关者满意的用户体验。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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Usability Heuristics for Applications in the Context of Resilient Cities
This research establishes a set of usability heuristics for designers and developers of interactive software systems that are used in the context of resilient cities, and thus contributes to the specification of a tool for the evaluation and design of solutions for this context. The article describes the research process carried out to identify a set of 15 usability heuristics, which are grouped into five families: (1) design and aesthetics, (2) flexibility and navigation, (3) errors and help, (4) information use and display, and (5) community. The heuristics were validated through various mechanisms, such as the application of the heuristics, expert judgment, and evaluation, to ensure their clarity and effectiveness. The implementation of these heuristics is expected to contribute to the ease of use of interactive software systems in resilient city contexts, so that citizens can enjoy a user experience that is satisfactory to stakeholders.
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