{"title":"越南在线游戏的运营和本土化:行业视角","authors":"Q. Phan","doi":"10.1080/17510694.2021.2017718","DOIUrl":null,"url":null,"abstract":"Abstract This paper examines the experience of Vietnamese game companies in operating and localising online games in Vietnam. The findings were retrieved by analysing the interview results with leaders and experts of notable game companies in Vietnam who know profoundly and broadly about the industry. The main themes include the operational flow of the industry and the localisation process. The analysis reveals that another factor that can be added to the value chain in the current intra-Asian market is Vietnam since this country has deeply engaged with the process of producing and distributing online games. Their operational procedure and localising process also display some distinctive patterns that are analysed in depth.","PeriodicalId":38664,"journal":{"name":"Creative Industries Journal","volume":null,"pages":null},"PeriodicalIF":0.9000,"publicationDate":"2021-12-23","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":"{\"title\":\"Operating and localising online games in Vietnam: the industry’s perspective\",\"authors\":\"Q. Phan\",\"doi\":\"10.1080/17510694.2021.2017718\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Abstract This paper examines the experience of Vietnamese game companies in operating and localising online games in Vietnam. The findings were retrieved by analysing the interview results with leaders and experts of notable game companies in Vietnam who know profoundly and broadly about the industry. The main themes include the operational flow of the industry and the localisation process. The analysis reveals that another factor that can be added to the value chain in the current intra-Asian market is Vietnam since this country has deeply engaged with the process of producing and distributing online games. Their operational procedure and localising process also display some distinctive patterns that are analysed in depth.\",\"PeriodicalId\":38664,\"journal\":{\"name\":\"Creative Industries Journal\",\"volume\":null,\"pages\":null},\"PeriodicalIF\":0.9000,\"publicationDate\":\"2021-12-23\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"1\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Creative Industries Journal\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1080/17510694.2021.2017718\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"0\",\"JCRName\":\"HUMANITIES, MULTIDISCIPLINARY\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Creative Industries Journal","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1080/17510694.2021.2017718","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"0","JCRName":"HUMANITIES, MULTIDISCIPLINARY","Score":null,"Total":0}
Operating and localising online games in Vietnam: the industry’s perspective
Abstract This paper examines the experience of Vietnamese game companies in operating and localising online games in Vietnam. The findings were retrieved by analysing the interview results with leaders and experts of notable game companies in Vietnam who know profoundly and broadly about the industry. The main themes include the operational flow of the industry and the localisation process. The analysis reveals that another factor that can be added to the value chain in the current intra-Asian market is Vietnam since this country has deeply engaged with the process of producing and distributing online games. Their operational procedure and localising process also display some distinctive patterns that are analysed in depth.
期刊介绍:
The scope of the Creative Industries Journal is global, primarily aimed at those studying and practicing activities which have their origin in individual creativity, skill and talent, and which have a potential for wealth creation. These activities primarily take place in advertising, architecture, the art and antiques market, crafts, design, fashion, film, interactive leisure software, music, the performing arts, publishing, television and radio.