基于知识推理的知识点序列生成和学习路径推荐新方法

Q1 Social Sciences
Jia Zhou, Dongling Liang
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引用次数: 0

摘要

准确的知识点序列和清晰的学习路径是学习者在海量知识海洋中旅行的指南针,它们可以为学习者指明道路,提高学习体验。基于知识推理生成知识点序列和学习路径,有利于优化教育资源配置,提高高等教育质量,对整个教育领域的改革有着深远的影响。有鉴于此,本研究探讨了基于知识推理的知识点序列的生成和学习路径的推荐。首先,基于学习频率、学习持续时间和停顿/跳跃频率三个方面的知识点,对学习者的学习行为进行了协作分析,并给出了基于难度差异度量生成主题知识点序列的具体方法。然后,提出了一种与实体关系图特征相匹配的序列抽样方法,该方法使系统能够借助有偏随机游走,根据学习者的学习进度动态调整推荐的知识点和学习路径,从而给出个性化、动态的学习推荐。最后,通过实验验证了该方法的有效性。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
A New Methodology of Knowledge Point Sequence Generation and Learning Path Recommendation by Knowledge Reasoning
Accurate knowledge point sequences and clear learning paths are the compass for learners to travel in the sea of massive knowledge, they can point out the way for learners and improve their learning experience. Generating knowledge point sequences and learning paths based on knowledge reasoning is conductive to optimizing the allocation of educational resources and improving the quality of higher education, and this has a profound influence on the reform of the entire educational field. In view of this, this study explored the generation of knowledge point sequences and the recommendation of learning paths based on knowledge reasoning. At first, the learning behavior of learners was subjected to collaborative analysis based on three aspects of knowledge points: learning frequency, learning duration, and pause/ skip frequency, and the specific method of generating subject knowledge point sequences based on the metrics of difficulty differences was given. Then, a sequence sampling method that matches the features of Entity-Relationship (ER) diagram was proposed, which enables the system to dynamically adjust the recommended knowledge points and learning paths according to learners’ learning progress with the help of biased random walks, thereby giving personalized and dynamic learning recommendations. At last, the validity of the proposed method was verified by experimental results.
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来源期刊
自引率
0.00%
发文量
352
审稿时长
12 weeks
期刊介绍: This interdisciplinary journal focuses on the exchange of relevant trends and research results and presents practical experiences gained while developing and testing elements of technology enhanced learning. It bridges the gap between pure academic research journals and more practical publications. So it covers the full range from research, application development to experience reports and product descriptions. Fields of interest include, but are not limited to: -Software / Distributed Systems -Knowledge Management -Semantic Web -MashUp Technologies -Platforms and Content Authoring -New Learning Models and Applications -Pedagogical and Psychological Issues -Trust / Security -Internet Applications -Networked Tools -Mobile / wireless -Electronics -Visualisation -Bio- / Neuroinformatics -Language /Speech -Collaboration Tools / Collaborative Networks
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