节奏同步与阅读:音乐与电子游戏训练的可行性

Pub Date : 2022-06-27 DOI:10.1093/mtp/miac016
Yu-ling Chen, D. Khoo
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引用次数: 0

摘要

阅读障碍的患病率从5%到12%不等,因此支持阅读项目很重要。更具体地说,有阅读障碍的儿童在节拍同步方面表现出困难,这需要精细的音频-运动同步。这种同步性展示了时间处理技能,与阅读发展有关。本研究的目的是通过练习节拍同步来确定两个音乐阅读训练项目的可行性,并探索这些项目对被确定为有阅读挑战的三年级学生的初步效果。两名参与者参加了节奏音乐练习组,在那里他们按照节拍器节拍进行音乐任务。另外两名参与者参加了电子游戏小组,在那里他们玩了《金刚驴》。每个小组每周参加两次30分钟的会议,为期4周。灰色口语阅读测试第五版(GORT-5)用于评估阅读能力。从语音意识综合测试第二版(CTOPP-2)中选择的子测验被用来评估语音处理。可行性数据表明,这两个项目都得到了成功实施,并受到了参与者的好评。虽然初步疗效分析表明,节奏音乐锻炼组的阅读和语音意识测试呈积极趋势,电子游戏组的结果喜忧参半,但需要进行大规模的对照试点研究来确定这些训练项目的效果。音乐治疗师可能会将所提出的有节奏的音乐练习应用于与阅读相关的目标。
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Beat Synchronization and Reading: The Feasibility of Music and Video Game Trainings
The prevalence of reading disabilities ranges from 5% to 12%, making it important to support reading programs. More specifically, children with reading disabilities show difficulties in beat synchronization that requires fine audio-motor synchrony. This synchrony, which demonstrates temporal processing skills, is linked to reading development. The purpose of the present study was to establish the feasibility of 2 music training programs for reading through practicing beat synchronization and to explore the preliminary efficacy of these programs for third graders identified as having reading challenges. Two participants attended the rhythmic music exercise group where they performed musical tasks set to a metronome beat. Two other participants attended the video game playing group where they played Donkey Konga. Each group attended a 30-minute session twice a week for 4 weeks. The Gray Oral Reading Test Fifth Edition (GORT-5) was used to assess reading ability. Selected subtests from the Comprehensive Test of Phonological Awareness Second Edition (CTOPP-2) were used to assess phonological processing. Feasibility data indicated that both programs were successfully implemented and well received by the participants. While preliminary-efficacy analysis demonstrated positive trends in the reading and phonological awareness tests for the rhythmic music exercise group and mixed results for the video game playing group, a large, controlled pilot study is needed to determine the effects of these training programs. Music therapists may potentially apply the proposed rhythmic music exercises to address reading-related goals.
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