后大流行Covid-19时代影响用户使用虚拟教育展览倾向的因素分析:以印度尼西亚为例

IF 2.4 Q1 EDUCATION & EDUCATIONAL RESEARCH
Kenedi Binowo, Aynun Nissa Setiawan, Rifanti Putri Tallisha, S. Azzahra, Yolanda Emanuella Sutanto, A. Hidayanto, B. Rahmatullah
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引用次数: 0

摘要

新冠肺炎期间的社交距离政策为干预数字技术的使用开辟了空间,而数字技术此前被公众拒绝。目前,大多数社区活动都是在网上进行的,包括与教育有关的活动,例如举办具有教育目的的虚拟展览。虚拟展览(VE)是显示特定主题信息的在线展览。然而,据我们所知,在教育背景下对VE的研究仍然缺乏。本研究旨在确定影响用户频繁参加虚拟展览意愿的变量。渠道扩张理论、流量理论、技术接受模型和期望确认理论是构建研究模型的基础。该模型使用321名访问过VE的受访者的数据进行了测试,然后在SmartPLS应用程序3.3.3版的帮助下使用结构方程建模(SEM)进行分析。研究结果表明,11个因素对继续使用VE的意愿有显著影响,而其他2个因素没有显著影响。因此,感知有用性对使用VE的满意度和持续使用意愿有显著影响,但对感知享受没有影响。此外,VE的易用性对感知有用性和感知享受有显著影响。然而,媒体的丰富性并不会显著影响感知的享受。只是媒体的丰富性会显著影响用户的易用性。确认对感知到的快乐、感知到的有用性和满意度也有显著影响。感知享受对满意度和持续使用意愿有显著影响,满意度对使用VE的持续使用意愿也有显著影响。研究结果有助于VE提供商和开发者制定转型策略,以提高在每个教育展览中使用VE的意愿。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Analysis of Factors Affecting User Inclination to use Virtual Education Exhibitions in the Post Pandemic Covid-19 Era: Case Study in Indonesia
Social distancing policies during the COVID-19 period have opened a space for interventions in the use of digital technology that was previously rejected by the public. Currently, most of the community activities have been carried out online, including those related to education, such as hosting virtual exhibitions with an educational purpose. Virtual exhibitions (VE) are online exhibitions that display information on specific topics. However, to the best of our knowledge, research on VE in the educational context is still lacking. This study aims to identify the variables that affect users' intentions to attend the virtual exhibition frequently. The channel expansion theory, flow theory, technology acceptance model, and expectation confirmation theory serve as the foundation for the research model that is constructed. The model was tested using data from 321 respondents who had visited VE, then analyzed using Structural Equation Modeling (SEM) with the aid of the SmartPLS application version 3.3.3. The findings show that 11 factors significantly influence the intention to continue using VE, while the other 2 factors have no significant influence. Thus, perceived usefulness has a significant effect on satisfaction and continued use intention to use VE, but not on perceived enjoyment. Furthermore, the perceived ease of use of VE has a significant impact on perceived usefulness and perceived enjoyment. However, media richness does not significantly affect perceived enjoyment. It's just that media richness influences perceived ease of use significantly. Confirmation also has a significant impact on perceived enjoyment, perceived usefulness, and satisfaction. Perceived enjoyment has a significant effect on satisfaction and continued use intention, and satisfaction has a significant effect on continued use intention to use VE. The findings are useful for VE providers and developers in developing a transformation strategy to increase the intention to use VE in every educational exhibition.
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来源期刊
Electronic Journal of e-Learning
Electronic Journal of e-Learning EDUCATION & EDUCATIONAL RESEARCH-
CiteScore
5.90
自引率
18.20%
发文量
34
审稿时长
20 weeks
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