基于虚拟和真实游戏的混合程序提高了智障儿童的基本运动技能:一项准实验研究。

Adapted physical activity quarterly : APAQ Pub Date : 2021-10-01 Epub Date: 2021-08-27 DOI:10.1123/apaq.2020-0180
Ghada Regaieg, Sonia Sahli, Gilles Kermarrec
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引用次数: 1

摘要

本研究的目的是考察两种适应性体育教学策略(虚拟/真实混合与传统混合)对7-10岁智力残疾儿童基本运动技能(FMS)的影响。将24名智障儿童随机分为混合组(实验组)和常规组(对照组),并在10周内进行评估。混合节目是基于虚拟和真实的比赛情况,而传统节目是基于改编的运动。两组的FMS均采用大肌肉运动发展测试(Test of Gross Motor Development-2)进行评估。两种方案都显著提高了运动技能,实验组的改善明显更好。然而,只有实验组在物体控制技能和大运动商方面有显著的改善。基于这些结果,可以考虑采用混合方案来改进FMS。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Hybrid Program Based on Virtual and Real Games Increases Fundamental Movement Skills in Children With Intellectual Disability: A Quasi-Experimental Study.

The purpose of this study was to examine the effects of two pedagogical strategies in adapted physical education (hybrid virtual/real vs. conventional) on fundamental movement skills (FMS) in children with intellectual disability age 7-10 years. Children with intellectual disability (N = 24) were randomly assigned to either the hybrid (experimental group) or the conventional (control group) group and were evaluated across 10 weeks. The hybrid program was based on virtual and real game situations, while the conventional program was based on adapted sports. FMS were evaluated using the Test of Gross Motor Development-2 at pre- and postprogram for both groups. Both programs significantly improve locomotor skills, with significantly better improvement in the experimental group. However, a significant improvement was observed only among the experimental group for object-control skills and gross motor quotient. Based on these results, a hybrid program may be considered for FMS improvement.

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