Lil'Flo的设计,这是一款社交辅助机器人,通过远程呈现在社区中进行上肢运动评估和康复。

IF 2 Q3 ENGINEERING, BIOMEDICAL
Michael J Sobrepera, Vera G Lee, Michelle J Johnson
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引用次数: 0

摘要

简介:我们提出了Lil'Flo,一个社会辅助机器人远程康复系统部署在社区。随着康复专业人员短缺的加剧,特别是在农村地区,越来越需要在患者生活、工作、学习和娱乐的社区提供护理。传统的远程呈现虽然有用,但无法提供运动康复和评估所需的丰富互动和数据。方法:我们利用之前可用性研究的结果,针对脑瘫和臂丛损伤的儿科患者设计了Lil’flo。该系统将传统的远程呈现和计算机视觉与一个人形机器人相结合,后者可以与患者玩游戏,并在远程临床医生的监督下以一种在场的、引人入胜的方式指导他们。我们在虚拟可用性测试中调查了13名康复临床医生来评估该系统。结果:该系统比我们之前的迭代更具可移植性,可扩展性和成本,具有表现力的人形。虚拟可用性测试表明,临床医生认为Lil'Flo可以部署在农村和老年人护理机构中,并且比传统的视频远程呈现更有能力进行远程拉伸,力量建设和运动评估。结论:Lil'Flo代表了一种在社区提供康复护理的新方法,同时保持了临床与患者的联系。
本文章由计算机程序翻译,如有差异,请以英文原文为准。

The design of Lil'Flo, a socially assistive robot for upper extremity motor assessment and rehabilitation in the community via telepresence.

The design of Lil'Flo, a socially assistive robot for upper extremity motor assessment and rehabilitation in the community via telepresence.

The design of Lil'Flo, a socially assistive robot for upper extremity motor assessment and rehabilitation in the community via telepresence.

The design of Lil'Flo, a socially assistive robot for upper extremity motor assessment and rehabilitation in the community via telepresence.

Introduction: We present Lil'Flo, a socially assistive robotic telerehabilitation system for deployment in the community. As shortages in rehabilitation professionals increase, especially in rural areas, there is a growing need to deliver care in the communities where patients live, work, learn, and play. Traditional telepresence, while useful, fails to deliver the rich interactions and data needed for motor rehabilitation and assessment.

Methods: We designed Lil'Flo, targeted towards pediatric patients with cerebral palsy and brachial plexus injuries using results from prior usability studies. The system combines traditional telepresence and computer vision with a humanoid, who can play games with patients and guide them in a present and engaging way under the supervision of a remote clinician. We surveyed 13 rehabilitation clinicians in a virtual usability test to evaluate the system.

Results: The system is more portable, extensible, and cheaper than our prior iteration, with an expressive humanoid. The virtual usability testing shows that clinicians believe Lil'Flo could be deployed in rural and elder care facilities and is more capable of remote stretching, strength building, and motor assessments than traditional video only telepresence.

Conclusions: Lil'Flo represents a novel approach to delivering rehabilitation care in the community while maintaining the clinician-patient connection.

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