Jan-Maarten Luursema, Marc Vorstenbosch, Jan Kooloos
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引用次数: 27
摘要
新一波的虚拟现实耳机已经面世。人体解剖学研究的一个潜在好处是重新引入立体视觉和绝对尺寸。我们报告了一项随机对照试验,以评估立体视觉对不同视觉空间能力学生解剖学习的贡献。63名参与者参加了一个小时的会议,包括学习阶段和后测试。一组在全立体虚拟现实中研究深颈部解剖的3D模型;一组在没有立体深度的虚拟现实中研究这些结构。对照组则体验了一个不相关的虚拟现实环境。一份事后调查问卷探讨了参与者的认知负荷和问题解决策略。我们没有发现环境对学习的影响。然而,视觉空间能力对正确答案有影响,F(1) = 5.63, p = 0.02。没有证据表明认知负荷对表现有影响。可能,参与者能够基于测试项目本身包含的视觉空间信息来解决后测项目。此外,虚拟解剖可能已经足够复杂,不利于基于记忆的策略。控制测试项目中存在的视觉空间信息的数量是很重要的。
Stereopsis, Visuospatial Ability, and Virtual Reality in Anatomy Learning.
A new wave of virtual reality headsets has become available. A potential benefit for the study of human anatomy is the reintroduction of stereopsis and absolute size. We report a randomized controlled trial to assess the contribution of stereopsis to anatomy learning, for students of different visuospatial ability. Sixty-three participants engaged in a one-hour session including a study phase and posttest. One group studied 3D models of the anatomy of the deep neck in full stereoptic virtual reality; one group studied those structures in virtual reality without stereoptic depth. The control group experienced an unrelated virtual reality environment. A post hoc questionnaire explored cognitive load and problem solving strategies of the participants. We found no effect of condition on learning. Visuospatial ability however did impact correct answers at F(1) = 5.63 and p = .02. No evidence was found for an impact of cognitive load on performance. Possibly, participants were able to solve the posttest items based on visuospatial information contained in the test items themselves. Additionally, the virtual anatomy may have been complex enough to discourage memory based strategies. It is important to control the amount of visuospatial information present in test items.