一种检测到达过程中补偿运动的实时算法。

IF 4.6 Q2 MATERIALS SCIENCE, BIOMATERIALS
ACS Applied Bio Materials Pub Date : 2022-09-01 eCollection Date: 2022-01-01 DOI:10.1177/20556683221117085
Edward Averell, Don Knox, Frederike van Wijck
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引用次数: 1

摘要

互动游戏系统可以激励中风幸存者参与他们的康复训练。然而,至关重要的是,要有适当的系统来检测运动是否正确进行,因为中风幸存者经常进行补偿性运动,这可能不利于康复。很少有游戏系统集成了运动跟踪算法来监控性能和检测这种运动。本文描述了实时监测上肢到达运动过程中代偿运动的算法的发展,并为卫生专业人员提供了定量指标来监测表现和进展。方法:通过低成本的深度相机,开发了一种实时算法来实时分析到达运动。该算法将循环到达运动分割为包括补偿运动在内的组成部分,并提供任务性能的图形表示。健康的参与者(n = 10)做了面向摄像机的伸手动作。通过比较离线分析和实时数据收集来评估算法的实时准确性。结果:评估了该算法对周期性到达运动的分割和实时检测组成部分的能力。结果表明,该算法能够实时准确地检测出运动类型,最大误差为1.71%。结论:使用概述的方法,补偿运动的实时检测和量化在基于家庭的卒中患者重复性任务练习游戏系统中是可行的。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
A real-time algorithm for the detection of compensatory movements during reaching.

Introduction: Interactive game systems can motivate stroke survivors to engage with their rehabilitation exercises. However, it is crucial that systems are in place to detect if exercises are performed correctly as stroke survivors often perform compensatory movements which can be detrimental to recovery. Very few game systems integrate motion tracking algorithms to monitor performance and detect such movements. This paper describes the development of algorithms which monitor for compensatory movements during upper limb reaching movements in real-time and provides quantitative metrics for health professionals to monitor performance and progress over time. Methods: A real-time algorithm was developed to analyse reaching motions in real-time through a low-cost depth camera. The algorithm segments cyclical reaching motions into component parts, including compensatory movement, and provides a graphical representation of task performance. Healthy participants (n = 10) performed reaching motions facing the camera. The real-time accuracy of the algorithm was assessed by comparing offline analysis to real-time collection of data. Results: The algorithm's ability to segment cyclical reaching motions and detect the component parts in real-time was assessed. Results show that movement types can be detected in real time with accuracy, showing a maximum error of 1.71%. Conclusions: Using the methods outlined, the real-time detection and quantification of compensatory movements is feasible for integration within home-based, repetitive task practice game systems for people with stroke.

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来源期刊
ACS Applied Bio Materials
ACS Applied Bio Materials Chemistry-Chemistry (all)
CiteScore
9.40
自引率
2.10%
发文量
464
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