MHFS:增强沉浸式体验的多模态触觉反馈系统

IF 4.6 2区 计算机科学 Q1 COMPUTER SCIENCE, CYBERNETICS
Zihe Zhao;Hongbei Meng;Cong Li;Wenyu Yang;Shengbo Wang;Xuhang Chen;Chenyu Tang;Yu Pan;Arokia Nathan;Shuo Gao
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引用次数: 0

摘要

触觉反馈设备提供了一种沉浸感,使它们在人与环境交互领域发挥关键作用,如远程医疗、远程操作和在线教育。然而,广泛使用的单模态或有限模态方法,如振动触觉、电触觉、力反馈、热和新兴的空中超声/磁流变系统,仅能模拟少量虚拟材料,表现出保真度的不足,并且需要大量的培训支出。为了解决这些限制,我们提出了一种基于多模态触觉反馈的多虚拟物体识别系统,并制定了评估和训练方案。该系统以电触觉、振动触觉和热触觉为基础,获取粗糙度、锐度、硬度和温度四种触觉感知模式,模拟八种不同材料的触觉感受。在实验中,真实物体和虚拟物体的触觉感觉的保真度一致性为85.8%,平均2.8次训练后,识别准确率达到100%。我们的研究不仅提高了触觉反馈的真实感,而且显著降低了培训成本,为虚拟现实(VR)和元宇宙应用中的用户体验增强提供了更具成本效益和实用性的解决方案。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
MHFS: Multimodal Haptic Feedback System for Enhanced Immersive Experience
Haptic feedback devices provide a sense of immersion that makes them play a key role in the domain of human-environment interactivities, such as in telemedicine, teleoperation, and online education. However, widely used unimodal or limited-modal approaches, such as vibrotactile, electrotactile, force-feedback, thermal, and emerging mid-air ultrasound/magnetorheological systems, are merely capable of simulating few virtual materials, exhibit a deficiency in fidelity, and necessitate substantial training expenditures. To address these limitations, we propose a multivirtual object recognition system based on multimodal haptic feedback and develop an evaluation and training scheme. The system is based on electrohaptic, vibrohaptic, and thermohaptic, acquires four haptic perception modalities, roughness, sharpness, hardness, and temperature, and simulates the haptic sensation of eight different materials. In experiments, the fidelity alignment of haptic feelings of real and virtual objects is 85.8%, and after averaged 2.8 trainings, the recognition accuracy reaches 100%. Our research not only improves the realism of haptic feedback but also significantly reduces the training cost, providing a more cost-effective and practical solution for user experience enhancement in virtual reality (VR) and meta-universe applications.
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来源期刊
IEEE Transactions on Computational Social Systems
IEEE Transactions on Computational Social Systems Social Sciences-Social Sciences (miscellaneous)
CiteScore
10.00
自引率
20.00%
发文量
316
期刊介绍: IEEE Transactions on Computational Social Systems focuses on such topics as modeling, simulation, analysis and understanding of social systems from the quantitative and/or computational perspective. "Systems" include man-man, man-machine and machine-machine organizations and adversarial situations as well as social media structures and their dynamics. More specifically, the proposed transactions publishes articles on modeling the dynamics of social systems, methodologies for incorporating and representing socio-cultural and behavioral aspects in computational modeling, analysis of social system behavior and structure, and paradigms for social systems modeling and simulation. The journal also features articles on social network dynamics, social intelligence and cognition, social systems design and architectures, socio-cultural modeling and representation, and computational behavior modeling, and their applications.
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