一种用于虚拟骨水泥注射粘度显示的半被动触觉装置

IF 6.1 Q1 Computer Science
Virtual Reality Intelligent Hardware Pub Date : 2026-08-01 Epub Date: 2026-09-23 DOI:10.1016/j.vrih.2026.07.005
Jinfeng WU, Zhen LI, Xuan LUO, Ke SHI, Aiguo SONG, Lifeng ZHU
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引用次数: 0

摘要

介绍了一种用于虚拟骨水泥注射粘度显示的新型半被动触觉装置。这种系统级设计将被动弹性元件的固有安全性与主动电机的精确控制相结合,以实现在宽力范围(0-40 N)和行程长度(高达~ 32 mm)内的注入力反馈。该设备采用与临床经皮椎体成形术相一致的线性推动模式,有助于为手术模拟提供身临其境和直观的感觉。这提供了真实的触觉体验,在模拟环境中代表骨水泥注射的不同阶段。提出了一种系统识别方法和参数优化方法,使理论模型与物理性能保持一致,在218个测试用例中实现了平均RMSE为0.08 N。我们进行了实验,通过显示不同配置的相互作用力来定量和定性地评估所提出的装置。我们的实验结果表明,这种紧凑,低功耗的设计在虚拟环境中提供了安全且程序逼真的骨水泥注射模拟。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
A semi-passive haptic device for viscosity display in virtual bone cement injection
This paper introduces a novel semi-passive haptic device for viscosity display in virtual bone cement injection. This system-level design combines the inherent safety of a passive elastic element with the accurate control of an active motor to achieve injection force feedback over a wide force range (0–40 N) and stroke length (up to ∼32 mm). The device employs a linear push paradigm consistent with clinical percutaneous vertebroplasty procedures, contributing to an immersive and intuitive feel for surgical simulation. This delivers realistic haptic experiences that represent different phases of bone cement injection within a simulated environment. A system identification method and parameter optimization were proposed to align theoretical models with physical performance, achieving an average RMSE of 0.08 N across 218 test cases. We conducted experiments to quantitatively and qualitatively evaluate the proposed device by displaying interaction forces for different configurations. Our experimental results show that this compact, low-power design provides a safe and procedurally realistic simulation of bone cement injection in the virtual environment.
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来源期刊
Virtual Reality  Intelligent Hardware
Virtual Reality Intelligent Hardware Computer Science-Computer Graphics and Computer-Aided Design
CiteScore
6.40
自引率
0.00%
发文量
35
审稿时长
12 weeks
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