{"title":"韩国虚拟世界平台中的公众自我意识与预期虚拟形象定制。","authors":"Upyong Hong, Hyenyeong Chung, Yunju Nam","doi":"10.1177/21522715261477181","DOIUrl":null,"url":null,"abstract":"<p><p>This study examines how public self-consciousness influences anticipatory avatar customization in Korean metaverse platform environments. In Study 1, 50 Korean university students created avatars under four conditions using iFland: free creation, private context, public context, and actual-self representation. Study 2 involved 100 independent raters evaluating the public suitability of freely created avatars. Results revealed that 96 percent created avatars differing from their actual appearance. Counterintuitively, individuals with higher public self-consciousness and agreeableness were significantly less likely to modify avatars for public contexts (<i>p</i> < 0.05). Study 2 confirmed that unmodified avatars were rated more suitable for public contexts (<i>p</i> < 0.05), suggesting that socially conscious individuals proactively incorporated appropriateness into initial designs. These preliminary findings suggest that Korean university students' cultural emphasis on social harmony may shape virtual identity through anticipatory rather than reactive customization, though cross-cultural replication with diverse samples is needed to establish the generalizability of these patterns.</p>","PeriodicalId":10872,"journal":{"name":"Cyberpsychology, behavior and social networking","volume":" ","pages":"704-711"},"PeriodicalIF":4.0000,"publicationDate":"2026-10-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Public Self-Consciousness and Anticipatory Avatar Customization in Korean Metaverse Platform.\",\"authors\":\"Upyong Hong, Hyenyeong Chung, Yunju Nam\",\"doi\":\"10.1177/21522715261477181\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"<p><p>This study examines how public self-consciousness influences anticipatory avatar customization in Korean metaverse platform environments. In Study 1, 50 Korean university students created avatars under four conditions using iFland: free creation, private context, public context, and actual-self representation. Study 2 involved 100 independent raters evaluating the public suitability of freely created avatars. Results revealed that 96 percent created avatars differing from their actual appearance. Counterintuitively, individuals with higher public self-consciousness and agreeableness were significantly less likely to modify avatars for public contexts (<i>p</i> < 0.05). Study 2 confirmed that unmodified avatars were rated more suitable for public contexts (<i>p</i> < 0.05), suggesting that socially conscious individuals proactively incorporated appropriateness into initial designs. These preliminary findings suggest that Korean university students' cultural emphasis on social harmony may shape virtual identity through anticipatory rather than reactive customization, though cross-cultural replication with diverse samples is needed to establish the generalizability of these patterns.</p>\",\"PeriodicalId\":10872,\"journal\":{\"name\":\"Cyberpsychology, behavior and social networking\",\"volume\":\" \",\"pages\":\"704-711\"},\"PeriodicalIF\":4.0000,\"publicationDate\":\"2026-10-01\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Cyberpsychology, behavior and social networking\",\"FirstCategoryId\":\"102\",\"ListUrlMain\":\"https://doi.org/10.1177/21522715261477181\",\"RegionNum\":2,\"RegionCategory\":\"心理学\",\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"2026/8/8 0:00:00\",\"PubModel\":\"Epub\",\"JCR\":\"Q1\",\"JCRName\":\"PSYCHOLOGY, SOCIAL\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Cyberpsychology, behavior and social networking","FirstCategoryId":"102","ListUrlMain":"https://doi.org/10.1177/21522715261477181","RegionNum":2,"RegionCategory":"心理学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"2026/8/8 0:00:00","PubModel":"Epub","JCR":"Q1","JCRName":"PSYCHOLOGY, SOCIAL","Score":null,"Total":0}
Public Self-Consciousness and Anticipatory Avatar Customization in Korean Metaverse Platform.
This study examines how public self-consciousness influences anticipatory avatar customization in Korean metaverse platform environments. In Study 1, 50 Korean university students created avatars under four conditions using iFland: free creation, private context, public context, and actual-self representation. Study 2 involved 100 independent raters evaluating the public suitability of freely created avatars. Results revealed that 96 percent created avatars differing from their actual appearance. Counterintuitively, individuals with higher public self-consciousness and agreeableness were significantly less likely to modify avatars for public contexts (p < 0.05). Study 2 confirmed that unmodified avatars were rated more suitable for public contexts (p < 0.05), suggesting that socially conscious individuals proactively incorporated appropriateness into initial designs. These preliminary findings suggest that Korean university students' cultural emphasis on social harmony may shape virtual identity through anticipatory rather than reactive customization, though cross-cultural replication with diverse samples is needed to establish the generalizability of these patterns.
期刊介绍:
Cyberpsychology, Behavior, and Social Networking is a leading peer-reviewed journal that is recognized for its authoritative research on the social, behavioral, and psychological impacts of contemporary social networking practices. The journal covers a wide range of platforms, including Twitter, Facebook, internet gaming, and e-commerce, and examines how these digital environments shape human interaction and societal norms.
For over two decades, this journal has been a pioneering voice in the exploration of social networking and virtual reality, establishing itself as an indispensable resource for professionals and academics in the field. It is particularly celebrated for its swift dissemination of findings through rapid communication articles, alongside comprehensive, in-depth studies that delve into the multifaceted effects of interactive technologies on both individual behavior and broader societal trends.
The journal's scope encompasses the full spectrum of impacts—highlighting not only the potential benefits but also the challenges that arise as a result of these technologies. By providing a platform for rigorous research and critical discussions, it fosters a deeper understanding of the complex interplay between technology and human behavior.