评估一种新的虚拟现实培训干预措施,以解决医疗工作者的内隐偏见,使用实施科学框架。

IF 2.6 3区 综合性期刊 Q1 MULTIDISCIPLINARY SCIENCES
PLoS ONE Pub Date : 2025-10-17 eCollection Date: 2025-01-01 DOI:10.1371/journal.pone.0331324
Madelyn Olmos-Rodriguez, Lynhea M Anicete, Nova Wilson, Luis Gutierrez-Mock, Jeremy N Bailenson, Ali Mirzazadeh, Orlando O Harris, Madhavi Dandu, Suzanne Welty, Alicia Fernandez, Elizabeth M Rojo, Savanna Harris, Kelly D Taylor, Michael J A Reid
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引用次数: 0

摘要

背景:在黑人、土著人和有色人种(BIPOC)中,种族偏见与健康状况不佳之间存在联系。我们旨在设计和评估一个新的试点虚拟现实(VR)培训计划,以减少大学医疗保健系统中医疗保健提供者的种族偏见。培养(通过移情中的虚拟意识来对抗医疗保健中的不平等待遇)是一项利用虚拟现实(VR)培训来增强医疗保健提供者对种族和语言不和谐患者的移情的混合方法研究。参与者包括白人临床提供者和研究生水平的医疗保健学生,不包括那些不直接从事患者护理的人、BIPOC提供者和无法参加VR培训的个人。共情在干预前后采用情境共情量表和杰弗逊共情量表(JSE)进行测量,共情量表由两个虚拟现实模块、共情评估和定性访谈组成。定量和定性分析使用RE-AIM (Reach, Effectiveness, Adoption, Implementation, and Maintenance)框架来评估项目。RE-AIM模型将构建一个框架,用于理解虚拟现实在未来医疗保健实践中的效用。结果:共30名成年人参与,其中大部分为女性(n = 21), 47%为医生,8%未接受过内隐偏见培训。18名参与者完成了vr前和vr后的移情评估和访谈。有效性:干预前(120.7)和干预后(122.2)的平均JSE评分无显著差异,但定性数据表明情绪反应增加。采用:在李克特10分量表中,参与者推荐干预的平均得分为8分(SD = 2)。实现:程序遵循预先设计的协议。维持:在定性分析中,参与者报告对BIPOC患者的临床同理心有所改善。结论:在这项初步研究中,参与者发现VR培训是可以接受和可行的。需要更大的样本参与干预以确定有效性。定性结果表明,VR训练增强了同理心。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Evaluation of a novel virtual reality training intervention to address implicit bias among healthcare workers, using an implementation science framework.

Background: There is a link between racial bias and poor health outcomes among Black, Indigenous, and People of Color (BIPOC). We aimed to design and evaluate a novel pilot virtual reality (VR) training program to reduce racial bias among healthcare providers in a university healthcare system.

Methods: CULTIVATE (Combatting Unequal Treatment in Healthcare Through Virtual Awareness in Empathy) is a mixed-methods study utilizing virtual reality (VR) training to enhance healthcare providers' empathy towards racially and linguistically discordant patients. Participants included White-identifying clinical providers and graduate-level healthcare students, excluding those not engaged in direct patient care, BIPOC providers, and individuals unable to participate in VR training. Empathy was measured using a situational empathy scale and the Jefferson Empathy Scale (JSE) before and after the intervention, which comprised two VR modules, empathy assessments, and a qualitative interview. Quantitative and qualitative analyses were performed using the RE-AIM (Reach, Effectiveness, Adoption, Implementation, and Maintenance) framework to evaluate the program. The RE-AIM model will structure a framework for understanding virtual reality's utility in future healthcare practice.

Results: Reach: 30 adults participated, mostly women (n = 21), 47% were physicians, and 8% had no prior implicit bias training. Eighteen participants completed pre- and post-VR empathy assessments and interviews. Effectiveness: There was no significant difference in mean JSE scores pre- (120.7) and post-intervention (122.2), but qualitative data indicated increased emotional responses. Adoption: Participants endorsed the intervention with a mean score of 8 (SD = 2) on a 10-point Likert scale for recommending it to others. Implementation: The program followed the pre-designed protocol. Maintenance: Participants reported improved clinical empathy towards BIPOC patients in qualitative analyses.

Conclusions: In this pilot study, participants found VR training to be acceptable and feasible. A larger sample needs to participate in the intervention to determine effectiveness. Qualitative results demonstrated that VR training enhanced empathy.

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来源期刊
PLoS ONE
PLoS ONE 生物-生物学
CiteScore
6.20
自引率
5.40%
发文量
14242
审稿时长
3.7 months
期刊介绍: PLOS ONE is an international, peer-reviewed, open-access, online publication. PLOS ONE welcomes reports on primary research from any scientific discipline. It provides: * Open-access—freely accessible online, authors retain copyright * Fast publication times * Peer review by expert, practicing researchers * Post-publication tools to indicate quality and impact * Community-based dialogue on articles * Worldwide media coverage
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