数独游戏对血液透析患者记忆和焦虑的影响:一项随机对照临床试验。

IF 1.9 4区 医学 Q3 UROLOGY & NEPHROLOGY
Elham Heydari, Kobra Rahzani, Davood Hekmatpou, Firouzeh Moeinzadeh
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引用次数: 0

摘要

简介:认知和心理障碍是肾脏疾病终末期最重要的结局。治疗既没有明确阻止疾病的发展,也没有治愈它们。本研究旨在评估数独对血液透析(HD)患者记忆和焦虑的影响。材料与方法:对64例HD患者进行随机对照临床试验。这些样本被随机分配到对照组(n = 32)或数独(干预)组(n = 32)。这项研究持续了四周。在研究开始和结束时采用斯皮尔伯格状态-特质焦虑量表(STAI-S)和韦氏记忆量表(WMS)对被试的焦虑和记忆进行测量。干预组在20分钟内解决数独,持续4周,每周3次(12次),HD发病15分钟后,对照组不进行干预。为了评估数独游戏对瞬时焦虑的影响,在研究的第一个阶段,即第一个HD阶段开始后40分钟,测量并记录了所有样本的状态焦虑。采用SPSS软件25版对数据进行分析。结果:研究开始和结束时,数独组焦虑得分的平均值和标准差分别为82.71±5.1和70.93±18.0 (p = 0.001),对照组的平均值和标准差分别为82.43±5.77和82.06±4.55 (p = 0.778)。干预组患者在HD发病前和发病后40 min状态焦虑得分的均值和标准差分别为41.37±3.29和38.5±2.9 (p = 0.001)和39.5±2.9和42.15±2.73 (p = 0.001)。在干预前后,数独组的记忆得分没有统计学上的显著差异。然而,协方差检验显示,在研究结束时,对照组和干预组的记忆评分差异有统计学意义(p = 0.048)。结果显示,两组后测在焦虑、状态焦虑、记忆方面差异有统计学意义(p≤0.05)。结论:数独游戏对HD患者的焦虑和状态焦虑有明显的缓解作用,但对改善记忆的作用不大。因此,建议将其作为血液透析患者控制焦虑、改善记忆的辅助治疗。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
The effect of Sudoku puzzle solving on memory and anxiety of hemodialysis patients: a randomized controlled clinical trial.

Introduction: Cognitive and psychological disorders are among the most important outcomes of the end stage of renal disease. Treatments have neither definitely prevented the disorders' progression nor cured them. This study aims at evaluating the effect of solving a Sudoku puzzle on memory and anxiety in hemodialysis (HD) patients.

Materials and methods: This randomized controlled clinical trial study was conducted on 64 HD patients. The samples were randomly assigned either to the control group (n = 32) or Sudoku (intervention) group (n = 32). The study lasted for four weeks. The anxiety and memory of the participants were measured by the Spielberger State Trait Anxiety Inventory (STAI-S) and Wechsler Memory Scale (WMS) at the beginning and end of the study. The intervention group solved the Sudoku puzzle within 20 min for four weeks, three times per week (12 times), 15 min after the HD onset, the control group received no intervention. To evaluate the effect of the Sudoku puzzle on momentary anxiety, the state anxiety of all samples was measured and recorded in the first session of the study, 40 min after the onset of the first HD session. The data were analyzed with SPSS software version 25.

Results: The mean and standard deviation of the anxiety score were 82.71 ± 5.1 and 70.93 ± 18.0 in the Sudoku group (p = 0.001) and 82.43 ± 5.77 and 82.06 ± 4.55 in the control group at the beginning and the end of the study, respectively (p = 0.778). Moreover, the mean and standard deviation of the state anxiety score in the first session were 41.37 ± 3.29 and 38.5 ± 2.9 in the intervention group (p = 0.001) and 39.5 ± 2.9 and 42.15 ± 2.73 in the control group (p = 0.001) before the HD onset and 40 min after the HD onset, respectively. There was no statistically significant difference in memory scores in the Sudoku group before and after the intervention. However, the covariance test showed that at the end of the study, there was a statistically significant difference between memory scores in the control and intervention groups(p = 0.048). The results showed that there is a statistically significant difference in the post tests between the two groups in terms of anxiety, state anxiety and memory (p ≤ 0.05).

Conclusion: Sudoku solving seems to play an effective role in reducing anxiety and state anxiety in HD patients, but it has little effect in improving memory. Therefore, it is recommended to use it as an adjunctive treatment to control anxiety and improve memory in hemodialysis patients.

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来源期刊
International Urology and Nephrology
International Urology and Nephrology 医学-泌尿学与肾脏学
CiteScore
3.40
自引率
5.00%
发文量
329
审稿时长
1.7 months
期刊介绍: International Urology and Nephrology publishes original papers on a broad range of topics in urology, nephrology and andrology. The journal integrates papers originating from clinical practice.
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